Build 8573
SVN-
General
Fix Ion Fury autodetection issue
SVN handles and Git names are merged into one person.
Fix Ion Fury autodetection issue
This fixes things like shrunk player behavior at the expense of the return of issues like the player automatically stepping up onto sprite architecture.
fix NPOT tile rendering when hightile option is disabled
Fix issue where the skill selection voice sometimes blocked playback of the E1L1 map entry voice
Hackish fix for spline interpolation crash in libxmp-lite
Fix issue where radius damage wasn't able to hit/damage sectors, walls, and sprites it should have been able to
game.h: fix calc_smoothratio_demo() to take into account differences between timerGetClockRate() and TICRATE when calculating the refresh frequency to interpolate between
Fix -Wunused-parameter warnings
Fix -Wheader-guard warning
Fix FindDistance3D calls to not z>>4 at the call site
This is handled by the function itself now. Fixes the distance issue with the ceiling fan.
Detect absence of pic_yinyang and use pic_shuriken1 for cursor instead
Fixes menu usability with game data versions before 1.2
Avoid memory leaks when playing a new music file