EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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Showing 2021 · select it again to see every year
SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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Showing 75 builds · 208 commits

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June 2021 11 builds · 40 commits

Build 9441

28 Jun 2021 · 46 commits · 1 author GIT
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  • General

    Revert "Duke3d: MASTERSWITCH counting down before activation blocks re-triggering switches"

    TerminX 2e8ac3f 28 Jun, 20:59 Fix
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    Reverts
    33d4dc3 — Duke3d: MASTERSWITCH counting down before activation blocks re-triggering switches (Build 9391)
  • fix Polymer rotatesprite texture clamping

    TerminX 5857f70 28 Jun, 19:41 FixEngine
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  • fix Discord streaming issue

    TerminX 88f90a1 28 Jun, 01:55 FixEngine
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  • break from CON while loops on VM_RETURN

    TerminX d3746e9 written 27 Jun 2021 FixCON
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    This should fix terminx/eduke32#16

  • add missing check for r_useindexedcolortextures cvar in polymost_usetileshades()

    TerminX 37da4eb written 27 Jun 2021 FixEngine
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Build 9382

4 Jun 2021 · 61 commits · 1 author GIT
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  • fix sloped sprite drawing error

    TerminX 36416d2 written 11 May 2021 FixEngine
  • fix drawing bug with highlighted sectors in 2d mode

    TerminX 8f63582 written 3 May 2021 FixEngine
  • remove added distance check from sound playback

    TerminX 6111ca3 written 27 Apr 2021 Fix
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    This fixes a longstanding bug with the TELEPORTER sound. Unfortunately, I no longer remember what problem this distance check was added to address.

  • fix inconsistent controller analog stick input with fluctuating framerate

    TerminX 7f8532c written 23 Feb 2021 Fix
  • fix loogie display bug

    TerminX 1864701 written 31 Mar 2021 Fix
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April 2021 1 build · 1 commit

March 2021 2 builds · 3 commits

February 2021 2 builds · 2 commits

January 2021 3 builds · 4 commits

Build 9309

30 Jan 2021 · 1 commit · 1 author GIT
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  • SW

    Fix Lo Wang's Rap from being skipped at endgame

    Jonathon Fowler d2ee87a written 31 Jan 2021 Fix
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    The song should play once before returning to the menu, so the 'loop' parameter needs to be honoured within PlaySong() too.

    Fixes
    #35