EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

Commits per year

Select a year to see its builds
SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
Filters · 2 active

Showing 1,185 builds · 2,319 commits

Export CSV
Display options
Commit details:

February 2018 16 builds · 22 commits

Build 6671

16 Feb 2018 · 1 commit · 1 author SVN
Open build
  • General

    Fix building on Visual Studio after GLAD & Polymost changes

    pogokeen r6671 16 Feb, 22:38 FixEngine

Build 6669

16 Feb 2018 · 1 commit · 1 author SVN
Open build
  • fix typo causing bug where persistentStreamBuffer was being reset to the config value when it should be disabled

    pogokeen r6669 16 Feb, 00:35 FixEngine

Build 6664

15 Feb 2018 · 14 commits · 2 authors SVN
Open build
  • fix bug where polymost2_drawVBO() wouldn't reset the bound buffer state properly for polymost1

    pogokeen r6664 15 Feb, 22:38 FixEngine
  • General

    screens.cpp: Fixed a bug in FPS calculation

    pogokeen r6660 15 Feb, 22:38 Fix
  • General

    polymost_dorotatesprite(): fix for Polymer bug introduced by Polymost drawarrays optimization

    pogokeen r6659 15 Feb, 22:38 FixEngine
  • General

    Fix build issues with ARM and USE_OPENGL=0. DONT_BUILD.

    Hendricks266 r6651 written 14 Feb 2018 Fix
Open the build to see all 14 commits

Build 6649

11 Feb 2018 · 2 commits · 1 author SVN
Open build
  • General

    Revert the functional changes of r4741 and r4703 relating to conveyors. This restores conveyor belts to their original v1.5 speeds at the expense of the corner cases the original commits addressed.

    Hendricks266 r6649 11 Feb, 18:32 Fix
    Show details

    This can be revisited in the future to address these corner cases without breaking the original game.

  • General

    Fix FPS limiter in EVENT_SCREEN.

    Hendricks266 r6648 11 Feb, 18:32 FixCON

January 2018 7 builds · 16 commits

Build 6608

27 Jan 2018 · 11 commits · 1 author SVN
Open build
  • General

    Revert changes made to SIDEBOLT1 in r6244.

    Hendricks266 r6605 27 Jan, 20:30 Fix
  • General

    Fix typos in r6244.

    Hendricks266 r6604 27 Jan, 20:30 Fix
  • General

    Fix some preprocessor logic errors regrading GL ES on ARM devices with desktop operating systems.

    Hendricks266 r6603 27 Jan, 20:30 Fix
  • General

    Fix more uses of lotag with values >= 32768 beyond those reported as warnings.

    Hendricks266 r6602 27 Jan, 20:30 Fix
  • General

    Fix all "truncation of constant value" warnings in MSVC due to restoring hitag/lotag to signedness.

    Hendricks266 r6601 27 Jan, 20:30 Fix
Open the build to see all 11 commits

Build 6597

25 Jan 2018 · 9 commits · 1 author SVN
Open build
  • General

    Fix the aspect of save thumbnails in Polymost / Polymer in widescreen.

    Hendricks266 r6593 25 Jan, 20:35 FixEngine
    Show details

    Patch from Fox.

  • General

    Fix visibility in Polymer with r_usenewshading 4 and palette emulation off.

    Hendricks266 r6590 25 Jan, 20:35 FixEngine
    Show details

    Move some visibility-related constants from Polymer "core" code elsewhere. Patch from Fox.

Open the build to see all 9 commits

Build 6588

25 Jan 2018 · 6 commits · 1 author SVN
Open build
  • General

    New userdef structure: "statusbarflags", "statusbarrange", "statusbarcustom"

    Hendricks266 r6587 25 Jan, 20:34 FixCON
    Show details

    "statusbarflags" is a bitfield. Values are: STATUSBAR_NONONE = 1 STATUSBAR_NOMINI = 2 STATUSBAR_NOFULL = 4 STATUSBAR_NOSHRINK = 8 STATUSBAR_NOFRAGBAR = 16 STATUSBAR_NOOVERLAY = 32 STATUSBAR_NOMODERN = 64 Default value is 8. In case you modify it, you also have to set the other status bar related userdefs in EVENT_SETDEFAULTS. Default values in EDuke32 are: screen_size = 4; statusbarmode = 1; althud = 1; "statusbarrange" is used to add more alternatives for the status bar without breaking the option in the menu. If used, the mini status bar (screen_size = 4) will cycle through "statusbarcustom" when changing the screen size. Also fix the size of the viewport when the screen is shrunk and the scale of the status bar is not 100%. Patch from Fox.

  • Fix current selection of episode menu when you return from the skill menu.

    Hendricks266 r6583 25 Jan, 20:34 Fix
Open the build to see all 6 commits

Build 6581

15 Jan 2018 · 1 commit · 1 author SVN
Open build
  • General

    Revert the parts of r3159 corresponding to redefining lotag and hitag as unsigned, so that they are once again signed.

    Hendricks266 r6581 15 Jan, 15:13 FixEngine
    Show details

    Any issues in Duke's code relating to misunderstanding these types are now restricted to Duke itself rather than changing the engine and potentially introducing new issues in all Build games.

December 2017 10 builds · 22 commits

Build 6567

17 Dec 2017 · 4 commits · 2 authors SVN
Open build
  • General

    Happened to be reading a SDL doc and noticed we were creating our surface with the wrong flags

    TerminX r6567 17 Dec, 01:27 Fix
  • General

    Revert a tweak made for HTTKC

    TerminX r6566 17 Dec, 01:27 Fix
  • General

    Fixed file handle leak when loading a save game

    pogokeen r6565 written 16 Dec 2017 Fix
  • General

    Fixed race condition where XMP voices could be played by the audio driver thread before they were fully initialized or fully freed

    pogokeen r6564 written 16 Dec 2017 Fix