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Cosa è cambiato in EDuke32, build per build

2.117 build · 8.866 commit · 25 autori · Ottobre 2009 – Agosto 2026

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Era SVN · r1519 – r8798 Era Git · voidpoint.io, da aprile 2020
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Novembre 2021 15 build · 32 commit

Build 9787

12 nov 2021 · 5 commit · 1 autore GIT
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  • fix a few polymer lighting bugs, add interpolation to light positions, etc

    TerminX e67e539 12 nov, 08:38 FixEngine
  • improve GL state management, add support for GL sampler objects, add libtess2 and implement in polymer in place of the GLU tesselator, drop dependency on libGLU, improve GL debug output (in debug builds), fix various GL resource leaks

    TerminX b6740a7 12 nov, 08:38 FixEngine
    Mostra dettagli

    This should prevent a few more state changes, and address issues arising from rendermode changes wiping our state but not any of our accounting data for said state. Because libtess2 seems to be abandoned and because there were a few issues I needed to fix anyway, I went ahead and made a custom single-file header-only version for improved performance.

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Build 9772

12 nov 2021 · 4 commit · 1 autore GIT
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  • sound fixes

    TerminX 6812b74 scritto il 11 nov 2021 Fix
  • minor AdLib driver fixes

    TerminX fb4369f scritto il 11 nov 2021 Fix
    Mostra dettagli

    This fixes a crash when restarting the sound system twice in a row with the OPL3 driver selected but an .ogg (or .flac or any other format) is playing instead, and makes a couple of things FORCE_INLINE in the process.

  • move libasync task to VoiceNode struct, explicitly wait on task completion before attempting to service a voice with MV_BeginService()

    TerminX 68c56c7 scritto il 11 nov 2021 Fix
    Mostra dettagli

    This fixes crashes when attempting to service an .ogg voice immediately after starting playback, before the decoder has actually finished initializing.

  • fix warning

    TerminX 37987dd 12 nov, 01:33 Fix

Ottobre 2021 8 build · 33 commit

Build 9747

31 ott 2021 · 23 commit · 1 autore GIT
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  • fix S_ChangeSoundPitch()/CON_SETACTORSOUNDPITCH

    TerminX bfeaf61 scritto il 7 set 2021 Fix
  • fix annoying GCC 11 warning

    TerminX 5beeb55 scritto il 28 ott 2021 Fix
    Mostra dettagli

    The warning says you can silence it by surrounding sizeof(int32_t) with extra parentheses, but it doesn't work.

  • fix tabs in random.h

    TerminX d8de052 scritto il 27 ott 2021 FixEngine
  • fix skipping intro screens with left mouse button

    TerminX 097eb09 scritto il 25 ott 2021 Fix
  • fix compilation warning with RELEASE=0 builds

    TerminX ac9d5fb scritto il 16 ott 2021 FixEngine
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Build 9721

8 ott 2021 · 1 commit · 1 autore GIT
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  • Generale

    Revert "engine: make floor sprites clip a little more like floors"

    TerminX 964c0b5 8 ott, 02:10 FixEngine
    Mostra dettagli

    clipmove() really needs concrete indication of a moving point's starting floor height for this optimization to work correctly, and inferring that ourselves without it being explicitly passed in isn't something that would work.

    Annulla
    81f7c71 — engine: make floor sprites clip a little more like floors (Build 9710)

Build 9720

7 ott 2021 · 10 commit · 1 autore GIT
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  • SW

    fix buffer overflow preventing the game from starting, exposed by switching to the new memory allocation systems

    TerminX 6a1f4ec 7 ott, 12:15 Fix
  • fix SDL fullscreen issues

    TerminX cae5d70 scritto il 22 set 2021 FixEngine
  • remove r_pr_vbos cvar and the code paths used for values 0 and 1

    TerminX 1682ff4 scritto il 14 ago 2021 FixEngine
    Mostra dettagli

    r_pr_vbos 0 was broken and r_pr_vbos 1 became useless once it was clear r_pr_vbos 2 wasn't causing issues.

  • manually flush console log file ptr in crash handler

    TerminX a68d0d8 scritto il 25 set 2021 FixEngine
  • fix "gameexecutable" option in configuration file

    TerminX 29ccc1e scritto il 28 set 2021 Fix
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Build 9710

6 ott 2021 · 31 commit · 1 autore GIT
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Build 9679

6 ott 2021 · 28 commit · 1 autore GIT
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  • SW

    build fix

    TerminX c19ade4 6 ott, 18:08 Fix
  • fix dumpster fire thing

    TerminX 74c3050 scritto il 31 ago 2021 Fix
  • fix incorrect lower bound for r_anisotropy

    TerminX 8b7d242 scritto il 1 set 2021 FixEngine
  • fix g_highestSoundIdx range checks

    TerminX 6b5286d scritto il 29 ago 2021 Fix
  • switch from stb_vorbis to minivorbis

    TerminX 295c70b scritto il 8 set 2021 Fix
    Mostra dettagli

    Fixes minivorbis to compile as C++ and hooks it up to our memory allocators. This also allows the precompiled libogg.a prerequisite for libFLAC.a to be removed.

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Build 9651

6 ott 2021 · 1 commit · 1 autore GIT
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  • Generale

    MinGW build fix... I'm going to hell for this one

    TerminX a891732 6 ott, 16:13 Fix
    Mostra dettagli

    This works around what looks like a problem with the MinGW cross-compiler toolchain in Debian.

Settembre 2021 1 build · 1 commit

Agosto 2021 13 build · 52 commit

Build 9595

26 ago 2021 · 10 commit · 1 autore GIT
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