Build 6522
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Fix flickering in IVF files.
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Patch from Fox.
Nickname SVN e nomi Git sono unificati per persona.
Fix flickering in IVF files.
Patch from Fox.
Fox's maskwall fix 2.0
If Fox's patch to fix flickering masked walls is correct, this change should improve FPS in some areas.
Crash fix
Fix issue with arrays, saved map states, and savegames
Revert r6490.
A potential fix for the disappearing maskwall problem.
Patch from Fox.
Fix crash with "setrendermode 4" in builds with Polymer disabled
Fix issue with savemapstate/loadmapstate and gamearrays
Expand use of VM_GetKeywordForID to all other references to vm_keywords[].
Fixes printing of incorrect keywords, reported by Trooper Dan.
Fix infinite loop when requesting to open an invalid map from the command line.
Fix the bug where tapping (but not holding) fire with 1 ammo left for the chaingun would fail to switch away.
Reported by RunningDuke.
Fix infinite loop in OSD_StripColors() when trying to display a quote containing '^' not followed by a number.
This fixes Mission 2 of Platoon Leader, as reported by RunningDuke.
Fix in-game 2d map view line colors when using palettes that differ completely from Duke3D's palette
This should fix the scrambled log output when the game crashes while executing a CON script somewhere
Prevent P_GetP from treating player indexes that are >= g_mostConcurrentPlayers as player 0, by checking against MAXPLAYERS instead.
Prevents the "gib on spawn in multiplayer" bug, and allows fake players to work properly. Patch from Striker.
Fix display of the fragbar in widescreen.
Patch from Striker.
Fix the fragbar not respecting GAMETYPE_FRAGBAR.
Patch from Striker.
Fix randomseed in multiplayer.
Merged from private network branch. Patch by [IFOC]75, prepared by Striker.
Address a typo in r6435 affecting SDL 1.2 builds.
Fix crash in startup window when no game data is found.
Switch palookup memory allocation to Xalligned_alloc and fix what looks like a botched preprocessor condition
Partial build fix for Lunatic.
Fix building the tools on Mac.
Mess with Wii stuff to fix a majority of its make invocation circumstances.
Fix OSD_SetParameters signature.
KenBuild, SW: Fix screencapture signature.
Fix RangeInt32.
Fix two warnings. DONT_BUILD.
Fix checkavailweapon command.
Fix a fallthrough annotation. DONT_BUILD.
Fix a warning. DONT_BUILD.
Fix playervar quick structure access.
Fix issue with screenshots
In md3postload_polymer, always clear the triangle buffer (tribuf) to zero, not just when its allocation size is enlarged.
Fixes strange issues with lighting on models.