EDuke32 Changelog Archivio non ufficiale

Cosa è cambiato in EDuke32, build per build

2.117 build · 8.866 commit · 25 autori · Ottobre 2009 – Agosto 2026

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Era SVN · r1519 – r8798 Era Git · voidpoint.io, da aprile 2020
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Marzo 2019 15 build · 39 commit

Build 7379

2 mar 2019 · 20 commit · 1 autore SVN
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  • Generale

    Fix CON issues introduced in r7357 and r7358

    TerminX r7378 2 mar, 15:22 FixCON
  • Generale

    Patch from Nuke.YKT to fix voxel rotation in Polymost

    TerminX r7368 2 mar, 15:21 FixEngine
  • Generale

    Fix a crash when trying to access cvars through typing the name into the console with the wrong case

    TerminX r7365 2 mar, 15:21 Fix
  • Generale

    Remove a "cheap fix" from multivoc that is no longer needed and should never have been needed in the first place

    TerminX r7360 2 mar, 15:20 Fix
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Febbraio 2019 9 build · 17 commit

Build 7350

22 feb 2019 · 3 commit · 1 autore SVN
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    Use existing viewingrange and yxaspect for showview so it matches that of the main view

    TerminX r7350 22 feb, 10:35 FixEngineCON
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    This fixes fov when using showview in EVENT_DISPLAYROOMS to do layered rendering, but it might not be right for uses of showview that simply display picture-in-picture stuff on screen.

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Build 7343

20 feb 2019 · 8 commit · 1 autore SVN
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    Save mouse and joystick analog scales, dead zones, and saturation values to .cfg whether they're the defaults or not

    TerminX r7341 20 feb, 13:32 Fix
    Mostra dettagli

    This fixes an issue where changing one of these values would result in the value being written to the .cfg, but changing the value back to the default would leave the old value in the .cfg.

  • Generale

    Don't crash when attempting to define quotes at indexes that exceed MAXQUOTES

    TerminX r7337 20 feb, 13:32 Fix
  • Generale

    Fix typo

    TerminX r7336 20 feb, 13:30 Fix
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Build 7333

18 feb 2019 · 7 commit · 1 autore SVN
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  • Generale

    Fix system memory check

    TerminX r7333 18 feb, 14:02 Fix
  • Generale

    Patch from Fox to fix positioning of SCUBAMASK tile with the full status bar

    TerminX r7332 18 feb, 14:02 Fix
  • Generale

    Fix the automap glitch in the region around the full status bar in Polymost

    TerminX r7331 18 feb, 14:02 FixEngine
  • Generale

    Fix the direction which the shadow is cast in "modern" status bar ammo icon

    TerminX r7330 18 feb, 14:02 Fix
  • Generale

    Patch from Fox:

    TerminX r7329 18 feb, 14:02 FixEngine
    Mostra dettagli

    Add a FOV option in the menu. Range from 75 to 120 degrees (at 4:3 resolution), default is 90. New userdef "fov". Equals the FOV in 360 degrees. Update Polymost projection hack, so it compensates for the FOV or height of the game view. Fix FOV in Polymer when the full status bar is visible. Now the FOV depends of the width of the game view instead of the height.

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Gennaio 2019 5 build · 6 commit

Dicembre 2018 7 build · 23 commit

Build 7296

16 dic 2018 · 3 commit · 1 autore SVN
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  • Generale

    MSVC build fix

    TerminX r7296 16 dic, 15:28 Fix
  • Generale

    Fix NETCODE_DISABLED builds. We should probably rename Net_GetPackets() to something else, because it does other required things.

    TerminX r7295 scritto il 15 dic 2018 Fix
  • Generale

    Fix loading screen tile

    TerminX r7294 scritto il 15 dic 2018 Fix

Build 7293

15 dic 2018 · 1 commit · 1 autore SVN
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  • Generale

    Fix issue where the option to enable or disable Polymer wasn't being saved properly

    TerminX r7293 15 dic, 13:35 FixEngine

Build 7292

15 dic 2018 · 2 commit · 1 autore SVN
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  • Generale

    Fix issue where the player's pistol isn't removed when they spawn on HURTRAIL/FLOORSLIME/FLOORPLASMA

    TerminX r7292 15 dic, 13:34 Fix
  • Generale

    macOS build fix. DONT_BUILD.

    TerminX r7291 15 dic, 12:17 Fix