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2012.05.26.Log0541.txt

📄SVN 📅2012-05-26 💾1,4 KB 4 Parsed entries CON BUILD FIX

Revision r2700

In tilted-view setup code, allocate TILE_TILT storage more tightly.

Revision r2699

build.c: factor out two identical code instances into handle_sprite_in_clipboard

Revision r2698

Disallow high-quality (640x480) tilted screen if MAXYDIM is less than 640.

This fixes the crash on Wii when looking sidewards (e.g. when dying), but
makes the tilted view look more pixelated.
The problem was that an attempt was made to render onto a 640x640 tile for
the rotated view, but the base engine arrays were too small for that.

Revision r2697

Various cleanup and rewrites.

- make allocatepermanenttile() return intptr_t
- the usual
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Raw Content
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r2701 | helixhorned | 2012-05-26 14:58:31 -0700 (Sat, 26 May 2012) | 1 line

engine.c: make horizlookup/horizlookup2 have int32_t elts instead of intptr_t.
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r2700 | helixhorned | 2012-05-26 14:58:29 -0700 (Sat, 26 May 2012) | 1 line

In tilted-view setup code, allocate TILE_TILT storage more tightly.
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r2699 | helixhorned | 2012-05-26 14:58:26 -0700 (Sat, 26 May 2012) | 1 line

build.c: factor out two identical code instances into handle_sprite_in_clipboard
------------------------------------------------------------------------
r2698 | helixhorned | 2012-05-26 14:58:24 -0700 (Sat, 26 May 2012) | 6 lines

Disallow high-quality (640x480) tilted screen if MAXYDIM is less than 640.

This fixes the crash on Wii when looking sidewards (e.g. when dying), but
makes the tilted view look more pixelated.
The problem was that an attempt was made to render onto a 640x640 tile for
the rotated view, but the base engine arrays were too small for that.
------------------------------------------------------------------------
r2697 | helixhorned | 2012-05-26 14:58:21 -0700 (Sat, 26 May 2012) | 4 lines

Various cleanup and rewrites.

- make allocatepermanenttile() return intptr_t
- the usual
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