Revision r2211
👤 helixhorned
📅 2011-12-25 07:35:06 -0800 (Sun, 25 Dec 2011)
start CON code at script[3] instead of script[1]. The 'move' command permits
the constants 0 and 1, and moveptrs may reference the script up to index 2
then (though I'm not sure whether the code is reachable with moveofs either
0 or 1), so make sure it's nulled instead of whatever happened to compile at
the first two positions. Move 1 is only used once in the original cons,
when frozen and being shattered.
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Raw Content
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r2212 | helixhorned | 2011-12-26 06:37:34 -0800 (Mon, 26 Dec 2011) | 2 lines
savegame.c: fix initial setting of compression threshold on savegame load;
64-bit fixes
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r2211 | helixhorned | 2011-12-25 07:35:06 -0800 (Sun, 25 Dec 2011) | 6 lines
start CON code at script[3] instead of script[1]. The 'move' command permits
the constants 0 and 1, and moveptrs may reference the script up to index 2
then (though I'm not sure whether the code is reachable with moveofs either
0 or 1), so make sure it's nulled instead of whatever happened to compile at
the first two positions. Move 1 is only used once in the original cons,
when frozen and being shattered.
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