EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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Showing 2020 · select it again to see every year
SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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Showing 54 builds · 116 commits

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December 2020 3 builds · 4 commits

August 2020 11 builds · 16 commits

Build 9242

17 Aug 2020 · 3 commits · 1 author GIT
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  • General

    mapster32/build: Make AlignWalls_ not a partially broken, cryptic mess. Correctly aligns textures of any size now.

    Jordon Moss f21351f written 16 Aug 2020 FixEngine
  • Implement tileflags member of picanm, and added support for new flag: TILEFLAGS_TRUENPOT, that allows you to enable true non-power-of-two texture support per-tile.

    Jordon Moss 4c1d40c written 11 Aug 2020 FixEngine
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    (Fixes classic's buggy tiling and panning behaviour and bypasses the emulation of it in Polymost)

  • Enable non-power-of-two wall support in classic renderer. (Doesn't do anything yet without either a new map format, or upcoming TILEFLAGS_TRUENPOT).

    Jordon Moss 281d494 written 11 Aug 2020 Engine

Build 9239

15 Aug 2020 · 21 commits · 1 author GIT
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  • fixes for including compat.h in a C program built with MSVC

    TerminX 6165e34 written 11 Jul 2020 FixEngine
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    I needed to change the weird VS workaround in order for the EDUKE32_STATIC_ASSERT on line 850 to succeed. Things seemed OK when I tested them, but I'd like more information on the suspected compiler bug in question and why this was necessary in the first place.

  • General

    engine and Duke3d: fix a bunch of direct calls to libc free() to call Bfree() instead

    TerminX 917da2e written 10 Jul 2020 FixEngine
  • move osdstrings cleanup out of engineUnInit() and into OSD_Cleanup()

    TerminX 786869b written 23 Jul 2020 Engine
  • update spriteext_t structure

    TerminX 15ef402 written 8 Jun 2020 Engine
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    Like DukePlayer_t, I do not intend to modify this structure again in a way that breaks backwards compatibility, unless 100% absolutely necessary.

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July 2020 3 builds · 18 commits

Build 9205

27 Jul 2020 · 2 commits · 1 author GIT
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  • Fix tilescreen drawing for Polymer renderer.

    Dino Bollinger 74f7b0d 27 Jul, 22:33 FixEngine
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    According to pogo in a previous commit, GL_TEXTURE_2D is deprecated. However, polymer cannot draw the tiles in the tilescreen correctly without enabling it first, else it shows white boxes instead. This fixes terminx/eduke32#93

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Build 9202

26 Jul 2020 · 36 commits · 1 author GIT
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  • FORCE_INLINE mutex_lock() and mutex_unlock(), make mutex_try() actually work

    TerminX edac43b written 16 Jul 2020 Engine
  • return length from printf-style functions

    TerminX 4716881 written 15 Jul 2020 Engine
  • re-enable EDUKE32_PREDICT_TRUE and EDUKE32_PREDICT_FALSE

    TerminX 6dc2eae written 9 Jul 2020 Engine
  • #define EDUKE32_UNREACHABLE_SECTION as debug_break() in DEBUG builds

    TerminX 0ef5814 written 3 Jul 2020 Engine
  • split [get/set][wall/sector] into separate opcodes for direct access through VM_GetStruct()/VM_SetStruct()

    TerminX dd7594f written 3 Jul 2020 Engine
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    This makes them match [get/set]actor.

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June 2020 18 builds · 32 commits

Build 9144

12 Jun 2020 · 2 commits · 1 author GIT
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  • fix function signatures of ksqrtasm_old() and clip_nsqrtasm()

    TerminX 6ec133c 12 Jun, 16:27 FixEngine
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    These functions were specified as accepting int32_t values, but wrap functions (or are wrapped by functions) that take uint32_t.

  • set g_loadedMapVersion in engineLoadBoardV5V6()

    TerminX ae953a7 12 Jun, 13:01 Engine