EDuke32 Changelog Archivio non ufficiale

Build 9818

28 novembre 2021 · 3 commit di 2 autori · GIT

Build per mese 18 build

File di log originale · 20211128-9818.txt
commit 564c0ba2fc2516a36686ff489aabb0fb8adfc08e
Author: Dino Bollinger <dino.bollinger@gmail.com>
Date:   Sat Nov 20 23:04:40 2021 +0100

    Duke3D: Add ud member "folsvel" and allow strafing in map follow mode
    
    `userdef[].folsvel` represents the strafe velocity.

commit 06f542caa798551eb8fa40c94bd069c0bc4a1ba0
Author: Jordon Moss <mossj32@gmail.com>
Date:   Fri Nov 26 20:25:59 2021 -0400

    engine: Fix regression causing KV6 voxels to render black.

commit 7770275640d35bfadf7e188cbf6a1e328a17f28c
Author: Dino Bollinger <dino.bollinger@gmail.com>
Date:   Sat Nov 27 23:25:47 2021 +0100

    Duke3D: Fix crash with jumping to menu options with letter keys

See https://voidpoint.io/terminx/eduke32 for more details.

Add ud member "folsvel" and allow strafing in map follow mode

Dino Bollinger 20 nov 2021, 23:04 UTC+1 564c0ba

`userdef[].folsvel` represents the strafe velocity.