EDuke32 Changelog Archivio non ufficiale

Build 9804

19 novembre 2021 · 8 commit di 2 autori · GIT

Build per mese 214 build

  1. gen

  2. feb

  3. mar

  4. apr

  5. mag

  6. giu

  7. lug

  8. ago

  9. set

  10. ott

  11. nov

  12. dic

File di log originale · 20211119-9804.txt
commit 4d7b0b9c720bdd6d2acdfe47b633a57d3c642c8e
Author: Richard C. Gobeille <richard@voidpoint.com>
Date:   Thu Nov 18 08:23:27 2021 -0800

    Revert "Duke3d: ACTIVATOR/MASTERSWITCH parity for SE2, SE3, SE18, SE21, SE31, SE32, and SE36"
    
    This reverts commit fbf4ab5941b117b856c414022bd6c4a337cc6b43.

commit b1de3ede2083a611e955ff325c6289f3145c50b5
Author: Richard Gobeille <richard@voidpoint.com>
Date:   Wed Nov 17 00:23:27 2021 -0800

    mimalloc 2.0.3

commit 2e909fc45bd08403c7fd41fd8a8edc3593c98f75
Author: Richard Gobeille <richard@voidpoint.com>
Date:   Fri Nov 12 22:24:44 2021 -0800

    audiolib: throw errors when vorbis and XMP decoder initialization in a worker thread fails, validate result of worker thread decoder initialization before allowing MV_Mix() to proceed with working with the voice
    
    Untested beyond the obvious stuff like verifying the non-failure cases still produce non-failure results. These errors were still being handled before this commit, but it was in more of a rudimentary "do nothing and silently fail" sort of way.

commit 25b63ddc420f77098aaa2dba3362ef27c9207675
Author: Richard Gobeille <richard@voidpoint.com>
Date:   Fri Nov 12 22:24:44 2021 -0800

    Duke3d: properly handle the rejection of sound data that can't be identified by file header again

commit 1b880e5a8eb246cc840a9d92f81f69ea604fe8b4
Author: Richard Gobeille <richard@voidpoint.com>
Date:   Tue Nov 16 08:29:07 2021 -0800

    engine: oops, this still needs to be called here for Polymer to work in the editor

commit f5a0f0824b543dc8a2d7f2f8ef1eae39feef441f
Author: Richard Gobeille <richard@voidpoint.com>
Date:   Fri Nov 12 22:24:44 2021 -0800

    engine: fix warning

commit 19c6fd7ddb80271f7a0b6e923dfdeaa10cde53c8
Author: Richard Gobeille <richard@voidpoint.com>
Date:   Fri Nov 12 22:24:44 2021 -0800

    Fix some whitespace that ended up with tabs in it

commit 7009ff785ea6fd261e33419099e8f8e51af5e5d5
Author: Jordon Moss <mossj32@gmail.com>
Date:   Thu Nov 18 19:20:39 2021 -0400

    engine: Add linear sampler object, fixes forcefilter DEF token in polymost.

See https://voidpoint.io/terminx/eduke32 for more details.
Revert Fix

Revert "Duke3d: ACTIVATOR/MASTERSWITCH parity for SE2, SE3, SE18, SE21, SE31, SE32, and SE36"

Richard Gobeille (TerminX) 18 nov 2021, 08:23 UTC−8 4d7b0b9
Annulla
fbf4ab5 — Duke3d: ACTIVATOR/MASTERSWITCH parity for SE2, SE3, SE18, SE21, SE31, SE32, and SE36 (Build 9382)

throw errors when vorbis and XMP decoder initialization in a worker thread fails, validate result of worker thread decoder initialization before allowing MV_Mix() to proceed with working with the voice

Richard Gobeille (TerminX) 12 nov 2021, 22:24 UTC−8 2e909fc

Untested beyond the obvious stuff like verifying the non-failure cases still produce non-failure results. These errors were still being handled before this commit, but it was in more of a rudimentary "do nothing and silently fail" sort of way.

Engine FixEngine

Add linear sampler object, fixes forcefilter DEF token in polymost.

Jordon Moss 18 nov 2021, 19:20 UTC−4 7009ff7