EDuke32 Changelog Unofficial archive

Build 9570

21 August 2021 · 2 commits by 2 authors · GIT

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Original log file · 20210821-9570.txt
commit d1b3b702ba776119db042e6ba4e6b06d5f909f01
Author: Richard Gobeille <richard@voidpoint.com>
Date:   Wed Jul 28 01:12:19 2021 -0700

    Duke3d: remove the extra flag passed to mouseLockToWindow() in GAME_onshowosd() that made it just show/hide the cursor instead of actually grabbing and ungrabbing input
    
    Truth be told, I don't even remember why this hack was necessary. Let me know if anything breaks. Fixes terminx/eduke32#143.

commit 22043487fec00d7aada211b46c4ebf50e7c04b6e
Author: Dino Bollinger <dino.bollinger@gmail.com>
Date:   Sat Aug 21 22:20:08 2021 +0200

    Mapster32: Expose 8 additional clipboard variables as READONLY to M32 CON
    
    These variables include:
    * `tempxpanning`
    * `tempypanning`
    * `tempxvel`
    * `tempyvel`
    * `tempzvel`
    * `tempstatnum`
    * `tempblend`
    * `tempsectnum`

See https://voidpoint.io/terminx/eduke32 for more details.
Duke3D Fix

remove the extra flag passed to mouseLockToWindow() in GAME_onshowosd() that made it just show/hide the cursor instead of actually grabbing and ungrabbing input

Richard Gobeille (TerminX) 28 Jul 2021, 01:12 UTC−7 d1b3b70

Truth be told, I don't even remember why this hack was necessary. Let me know if anything breaks. Fixes terminx/eduke32#143.

Mapster32 EngineCON

Expose 8 additional clipboard variables as READONLY to M32 CON

Dino Bollinger 21 Aug 2021, 22:20 UTC+2 2204348

These variables include: * `tempxpanning` * `tempypanning` * `tempxvel` * `tempyvel` * `tempzvel` * `tempstatnum` * `tempblend` * `tempsectnum`