EDuke32 Changelog Unofficial archive

Build 9452

29 June 2021 · 3 commits by 1 author · GIT

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Original log file · 20210629-9452.txt
commit cd768b4ed0187419604e3eec9655747906666887
Author: Richard C. Gobeille <richard@voidpoint.com>
Date:   Tue Jun 29 16:41:55 2021 -0700

    Duke3d: uncomment DYNTILEREMAP_ENABLE, oops

commit f10a3d97201adcab6a6ce9e30f5c773d255f3351
Author: Richard C. Gobeille <richard@voidpoint.com>
Date:   Tue Jun 29 14:12:24 2021 -0700

    Duke3d: rework actor zsum invalidation, skip getzrange for floor sprites in A_CheckNeedZUpdate()
    
    Fixes terminx/eduke32#157

commit 87711a7be71386e62fdfebf00f189d0005c1797c
Author: Richard C. Gobeille <richard@voidpoint.com>
Date:   Tue Jun 29 16:04:42 2021 -0700

    Duke3d: enable camera smoothing when setting player angles from script
    
    Fixes terminx/eduke32#146

See https://voidpoint.io/terminx/eduke32 for more details.