EDuke32 Changelog Archivio non ufficiale

Build 9319

18 marzo 2021 · 2 commit di 2 autori · GIT

Build per mese 136 build

  1. gen

  2. feb

  3. mar

  4. apr

  5. mag

  6. giu

  7. lug

  8. ago

  9. set

  10. ott

  11. nov

  12. dic

File di log originale · 20210318-9319.txt
commit c38987bbb0f2a56f8e914fe6c086087050c80901
Author: Jordon Moss <mossj32@gmail.com>
Date:   Tue Feb 2 05:23:45 2021 -0400

    Move S_DefineSound, S_DefineMusic, and S_DefineAudioIfSupported out of game.cpp and into sounds.cpp, and made CON_DEFINESOUND use S_DefineSound, reducing code duplication.

commit 2d6473e4f62029976460878c7ffa459bda5e07f3
Author: Dino Bollinger <dino.bollinger@gmail.com>
Date:   Wed Mar 17 10:27:30 2021 +0100

    Duke3D: Fix default SE26 speed if no GPSPEED tile is present.

See https://voidpoint.io/terminx/eduke32 for more details.

Move S_DefineSound, S_DefineMusic, and S_DefineAudioIfSupported out of game.cpp and into sounds.cpp, and made CON_DEFINESOUND use S_DefineSound, reducing code duplication.

Jordon Moss 2 feb 2021, 05:23 UTC−4 c38987b