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Build 9295

18 December 2020 · 3 commits by 1 author · GIT

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Original log file · 20201218-9295.txt
commit 334bbeab138f5fedf386da114fc9f92f5ee1c0a8
Author: Richard C. Gobeille <richard@voidpoint.com>
Date:   Thu Dec 17 21:20:30 2020 -0800

    VS: fix "C1083: Cannot open compiler generated file" error with polymost1Frag.glsl.cpp and polymost1Vert.glsl.cpp
    
    I'm not entirely happy with this due to the addition of the extra filter in the IDE to hold the generated files, but it's better than having to hit build twice in order to get a successful compilation.

commit 6b752a570953a5759fabaecc32c11abeb1aa57b6
Author: Richard C. Gobeille <richard@voidpoint.com>
Date:   Sun Nov 8 18:48:11 2020 -0800

    engine: switch a few things over to xxh3

commit 3ef484c4c84fb37a5a350d980cfd161060b8c959
Author: Richard C. Gobeille <richard@voidpoint.com>
Date:   Sat Nov 7 17:14:37 2020 -0800

    engine: update xxHash

See https://voidpoint.io/terminx/eduke32 for more details.

fix "C1083: Cannot open compiler generated file" error with polymost1Frag.glsl.cpp and polymost1Vert.glsl.cpp

Richard Gobeille (TerminX) 17 Dec 2020, 21:20 UTC−8 334bbea

I'm not entirely happy with this due to the addition of the extra filter in the IDE to hold the generated files, but it's better than having to hit build twice in order to get a successful compilation.