EDuke32 Changelog Archivio non ufficiale

Build 9249

24 agosto 2020 · 5 commit di 1 autore · GIT

Build per mese 225 build

  1. gen

  2. feb

  3. mar

  4. apr

  5. mag

  6. giu

  7. lug

  8. ago

  9. set

  10. ott

  11. nov

  12. dic

File di log originale · 20200824-9249.txt
commit 175ae4cd59f3347136579cc571bea38e92fcedcf
Author: Richard C. Gobeille <richard@voidpoint.com>
Date:   Sun Aug 23 17:48:10 2020 -0700

    Duke3d: fix CON_GETPLAYER/CON_SETPLAYER access to palette member and loogiex/loogiey arrays

commit 1a79d820dc2b025c3e01b307d77a131f97179ba6
Author: Richard C. Gobeille <richard@voidpoint.com>
Date:   Fri Aug 21 13:13:11 2020 -0700

    engine: only bypass SDL_SetWindowGrab() for SDL 2.0.12 and lower

commit b2a8d74e2465d0cba395f9060f51643b78518e22
Author: Richard C. Gobeille <richard@voidpoint.com>
Date:   Mon Aug 17 17:43:28 2020 -0700

    Duke3d: rename "Widescreen" menu option to "Aspect ratio"

commit 008bf9ecc40dbdfefb67a87e2347455d7e8c888e
Author: Richard C. Gobeille <richard@voidpoint.com>
Date:   Sun Aug 16 16:39:14 2020 -0700

    Duke3d: fix a couple bad comparisons of values against MAX_WEAPONS
    
    The first is something that was missed when the hardcoded World Tour stuff was added, and the second looks like it was just a typo.

commit 320f53410d55d8bc121efdbf73a563e31349488f
Author: Richard C. Gobeille <richard@voidpoint.com>
Date:   Sun Aug 16 16:36:59 2020 -0700

    Duke3d: add SK_WEAPON_MASK macro, comprised of the four SK_WEAPON_BITS values

See https://voidpoint.io/terminx/eduke32 for more details.
Duke3D Fix

fix a couple bad comparisons of values against MAX_WEAPONS

Richard Gobeille (TerminX) 16 ago 2020, 16:39 UTC−7 008bf9e

The first is something that was missed when the hardcoded World Tour stuff was added, and the second looks like it was just a typo.