EDuke32 Changelog Unofficial archive

Build 9242

17 August 2020 · 3 commits by 1 author · GIT

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Original log file · 20200817-9242.txt
commit f21351f06867b3d294f018992da63565687777b1
Author: Jordon Moss <mossj32@gmail.com>
Date:   Sun Aug 16 23:47:49 2020 -0300

    mapster32/build: Make AlignWalls_ not a partially broken, cryptic mess. Correctly aligns textures of any size now.

commit 4c1d40cc3864680a548f6ebf7de444e1aaa3f5e3
Author: Jordon Moss <mossj32@gmail.com>
Date:   Tue Aug 11 19:15:21 2020 -0300

    engine: Implement tileflags member of picanm, and added support for new flag: TILEFLAGS_TRUENPOT, that allows you to enable true non-power-of-two texture support per-tile.
    
    (Fixes classic's buggy tiling and panning behaviour and bypasses the emulation of it in Polymost)

commit 281d494394429558137329f131f76d164dee7ee1
Author: Jordon Moss <mossj32@gmail.com>
Date:   Tue Aug 11 19:10:25 2020 -0300

    engine: Enable non-power-of-two wall support in classic renderer. (Doesn't do anything yet without either a new map format, or upcoming TILEFLAGS_TRUENPOT).

See https://voidpoint.io/terminx/eduke32 for more details.
FixEngine

mapster32/build: Make AlignWalls_ not a partially broken, cryptic mess. Correctly aligns textures of any size now.

Jordon Moss 16 Aug 2020, 23:47 UTC−3 f21351f
Engine FixEngine

Implement tileflags member of picanm, and added support for new flag: TILEFLAGS_TRUENPOT, that allows you to enable true non-power-of-two texture support per-tile.

Jordon Moss 11 Aug 2020, 19:15 UTC−3 4c1d40c

(Fixes classic's buggy tiling and panning behaviour and bypasses the emulation of it in Polymost)

Engine Engine

Enable non-power-of-two wall support in classic renderer. (Doesn't do anything yet without either a new map format, or upcoming TILEFLAGS_TRUENPOT).

Jordon Moss 11 Aug 2020, 19:10 UTC−3 281d494