EDuke32 Changelog Unofficial archive

Build 9059

2 June 2020 · 1 commit by 1 author · GIT

Builds by month 100 builds

Original log file · 20200602-9059.txt
commit b6d97513eb2f54d6c1a90d5a5c11a73242192df7
Author: Jordon Moss <mossj32@gmail.com>
Date:   Mon Jun 1 23:54:14 2020 -0700

    Fix bad call to updatesector in G_CollectSpawnPoints that broke spawns in overlapping sectors and TROR. p->cursectnum should equal the sprite's sectnum on initial spawn.

See https://voidpoint.io/terminx/eduke32 for more details.
FixEngine

Fix bad call to updatesector in G_CollectSpawnPoints that broke spawns in overlapping sectors and TROR. p->cursectnum should equal the sprite's sectnum on initial spawn.

Jordon Moss 1 Jun 2020, 23:54 UTC−7 b6d9751