EDuke32 Changelog Unofficial archive

Build 8659

28 February 2020 · 17 commits by 1 author · SVN

Builds by month 15 builds

Original log file · 20200228-8659.txt
------------------------------------------------------------------------
r8659 | hendricks266 | 2020-02-28 23:36:54 -0800 (Fri, 28 Feb 2020) | 1 line

Move minitext_lowercase calculation to a new G_InitText() in text.cpp
------------------------------------------------------------------------
r8658 | hendricks266 | 2020-02-28 23:36:50 -0800 (Fri, 28 Feb 2020) | 1 line

screentext: Big refactor to take an array of tilenums (or control codes) instead of a C string
------------------------------------------------------------------------
r8657 | hendricks266 | 2020-02-28 23:36:45 -0800 (Fri, 28 Feb 2020) | 1 line

screentext: Remove TEXT_LINEWRAP
------------------------------------------------------------------------
r8656 | hendricks266 | 2020-02-28 23:36:41 -0800 (Fri, 28 Feb 2020) | 1 line

screentext: Move TEXT_{INTERNAL,TILE}{SPACE,LINE} handling off the critical path
------------------------------------------------------------------------
r8655 | hendricks266 | 2020-02-28 23:36:36 -0800 (Fri, 28 Feb 2020) | 1 line

screentext: Eliminate GetSubString, including its heap allocation
------------------------------------------------------------------------
r8654 | hendricks266 | 2020-02-28 23:36:33 -0800 (Fri, 28 Feb 2020) | 1 line

screentext: Structify
------------------------------------------------------------------------
r8653 | hendricks266 | 2020-02-28 23:36:28 -0800 (Fri, 28 Feb 2020) | 1 line

screentext: Move ROTATESPRITE_FULL16 handling out of critical path
------------------------------------------------------------------------
r8652 | hendricks266 | 2020-02-28 23:36:24 -0800 (Fri, 28 Feb 2020) | 1 line

screentext: Remove TEXT_BACKWARDS
------------------------------------------------------------------------
r8651 | hendricks266 | 2020-02-28 23:36:19 -0800 (Fri, 28 Feb 2020) | 1 line

screentext: Some cleanup
------------------------------------------------------------------------
r8650 | hendricks266 | 2020-02-28 23:36:15 -0800 (Fri, 28 Feb 2020) | 1 line

Move screentext to engine
------------------------------------------------------------------------
r8649 | hendricks266 | 2020-02-28 23:36:09 -0800 (Fri, 28 Feb 2020) | 1 line

Rename screentext.cpp to text.cpp
------------------------------------------------------------------------
r8648 | hendricks266 | 2020-02-28 23:36:04 -0800 (Fri, 28 Feb 2020) | 1 line

Add alloca definitions to compat.h
------------------------------------------------------------------------
r8647 | hendricks266 | 2020-02-28 23:36:00 -0800 (Fri, 28 Feb 2020) | 1 line

Update credits
------------------------------------------------------------------------
r8646 | hendricks266 | 2020-02-28 23:35:56 -0800 (Fri, 28 Feb 2020) | 5 lines

GL: Fix VBO setup when loading voxels

Fixes black screen at launch on macOS.

Thanks to Alexey Lysiuk.
------------------------------------------------------------------------
r8645 | hendricks266 | 2020-02-28 23:35:53 -0800 (Fri, 28 Feb 2020) | 3 lines

Polymost: Fix flipped HUD model rendering

Patch from Nuke.YKT.
------------------------------------------------------------------------
r8644 | hendricks266 | 2020-02-28 23:35:50 -0800 (Fri, 28 Feb 2020) | 3 lines

Add mhkreset maphack command

Thanks to LeoD.
------------------------------------------------------------------------
r8643 | hendricks266 | 2020-02-28 23:35:46 -0800 (Fri, 28 Feb 2020) | 3 lines

Fix mdpivxoff and mdpivyoff commands

Thanks to LeoD.
------------------------------------------------------------------------
See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.
GL FixEngine

Fix VBO setup when loading voxels

Evan Ramos (Hendricks266) 28 Feb 2020, 23:35 UTC−8 r8646

Fixes black screen at launch on macOS. Thanks to Alexey Lysiuk.