Original log file · 20200228-8659.txt
------------------------------------------------------------------------
r8659 | hendricks266 | 2020-02-28 23:36:54 -0800 (Fri, 28 Feb 2020) | 1 line
Move minitext_lowercase calculation to a new G_InitText() in text.cpp
------------------------------------------------------------------------
r8658 | hendricks266 | 2020-02-28 23:36:50 -0800 (Fri, 28 Feb 2020) | 1 line
screentext: Big refactor to take an array of tilenums (or control codes) instead of a C string
------------------------------------------------------------------------
r8657 | hendricks266 | 2020-02-28 23:36:45 -0800 (Fri, 28 Feb 2020) | 1 line
screentext: Remove TEXT_LINEWRAP
------------------------------------------------------------------------
r8656 | hendricks266 | 2020-02-28 23:36:41 -0800 (Fri, 28 Feb 2020) | 1 line
screentext: Move TEXT_{INTERNAL,TILE}{SPACE,LINE} handling off the critical path
------------------------------------------------------------------------
r8655 | hendricks266 | 2020-02-28 23:36:36 -0800 (Fri, 28 Feb 2020) | 1 line
screentext: Eliminate GetSubString, including its heap allocation
------------------------------------------------------------------------
r8654 | hendricks266 | 2020-02-28 23:36:33 -0800 (Fri, 28 Feb 2020) | 1 line
screentext: Structify
------------------------------------------------------------------------
r8653 | hendricks266 | 2020-02-28 23:36:28 -0800 (Fri, 28 Feb 2020) | 1 line
screentext: Move ROTATESPRITE_FULL16 handling out of critical path
------------------------------------------------------------------------
r8652 | hendricks266 | 2020-02-28 23:36:24 -0800 (Fri, 28 Feb 2020) | 1 line
screentext: Remove TEXT_BACKWARDS
------------------------------------------------------------------------
r8651 | hendricks266 | 2020-02-28 23:36:19 -0800 (Fri, 28 Feb 2020) | 1 line
screentext: Some cleanup
------------------------------------------------------------------------
r8650 | hendricks266 | 2020-02-28 23:36:15 -0800 (Fri, 28 Feb 2020) | 1 line
Move screentext to engine
------------------------------------------------------------------------
r8649 | hendricks266 | 2020-02-28 23:36:09 -0800 (Fri, 28 Feb 2020) | 1 line
Rename screentext.cpp to text.cpp
------------------------------------------------------------------------
r8648 | hendricks266 | 2020-02-28 23:36:04 -0800 (Fri, 28 Feb 2020) | 1 line
Add alloca definitions to compat.h
------------------------------------------------------------------------
r8647 | hendricks266 | 2020-02-28 23:36:00 -0800 (Fri, 28 Feb 2020) | 1 line
Update credits
------------------------------------------------------------------------
r8646 | hendricks266 | 2020-02-28 23:35:56 -0800 (Fri, 28 Feb 2020) | 5 lines
GL: Fix VBO setup when loading voxels
Fixes black screen at launch on macOS.
Thanks to Alexey Lysiuk.
------------------------------------------------------------------------
r8645 | hendricks266 | 2020-02-28 23:35:53 -0800 (Fri, 28 Feb 2020) | 3 lines
Polymost: Fix flipped HUD model rendering
Patch from Nuke.YKT.
------------------------------------------------------------------------
r8644 | hendricks266 | 2020-02-28 23:35:50 -0800 (Fri, 28 Feb 2020) | 3 lines
Add mhkreset maphack command
Thanks to LeoD.
------------------------------------------------------------------------
r8643 | hendricks266 | 2020-02-28 23:35:46 -0800 (Fri, 28 Feb 2020) | 3 lines
Fix mdpivxoff and mdpivyoff commands
Thanks to LeoD.
------------------------------------------------------------------------
See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.
Big refactor to take an array of tilenums (or control codes) instead of a C string
Remove TEXT_LINEWRAP
Move TEXT_{INTERNAL,TILE}{SPACE,LINE} handling off the critical path
Eliminate GetSubString, including its heap allocation
Structify
Move ROTATESPRITE_FULL16 handling out of critical path
Remove TEXT_BACKWARDS
Some cleanup
Move screentext to engine
Rename screentext.cpp to text.cpp
Add alloca definitions to compat.h
Update credits
Fix VBO setup when loading voxels
Fixes black screen at launch on macOS. Thanks to Alexey Lysiuk.
Fix flipped HUD model rendering
Patch from Nuke.YKT.
Add mhkreset maphack command
Thanks to LeoD.
Fix mdpivxoff and mdpivyoff commands
Thanks to LeoD.