EDuke32 Changelog Unofficial archive

Build 7473

5 April 2019 · 3 commits by 1 author · SVN

Builds by month 136 builds

  1. Jan

  2. Feb

  3. Mar

  4. Apr

  5. May

  6. Jun

  7. Jul

  8. Aug

  9. Sep

  10. Oct

  11. Nov

  12. Dec

Original log file · 20190405-7473.txt
------------------------------------------------------------------------
r7473 | pogokeen | 2019-04-05 10:45:22 -0700 (Fri, 05 Apr 2019) | 1 line

Fix issue where swingdoors would refuse to open or close if an enemy was in front of the door in an overlapping but unrelated/disjoint sector
------------------------------------------------------------------------
r7472 | pogokeen | 2019-04-05 10:45:19 -0700 (Fri, 05 Apr 2019) | 1 line

engine.cpp: lintersect(): fix integer overflow and negative case issue
------------------------------------------------------------------------
r7471 | pogokeen | 2019-04-05 10:45:16 -0700 (Fri, 05 Apr 2019) | 4 lines

Re-introduce earlier lintersect() work that was reverted.
engine.cpp/.h: clean up & fix lintersect().  Additionally, add support for finding intersections of collinear line segments.

This reverts r7290.
------------------------------------------------------------------------
See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.
FixEngine

Fix issue where swingdoors would refuse to open or close if an enemy was in front of the door in an overlapping but unrelated/disjoint sector

pogokeen 5 Apr 2019, 10:45 UTC−7 r7473
FixEngine

engine.cpp: lintersect(): fix integer overflow and negative case issue

pogokeen 5 Apr 2019, 10:45 UTC−7 r7472
FixEngine

Re-introduce earlier lintersect() work that was reverted.

pogokeen 5 Apr 2019, 10:45 UTC−7 r7471

engine.cpp/.h: clean up & fix lintersect(). Additionally, add support for finding intersections of collinear line segments. This reverts r7290.