EDuke32 Changelog Unofficial archive

Build 6937

2 July 2018 · 2 commits by 1 author · SVN

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Original log file · 20180702-6937.txt
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r6937 | pogokeen | 2018-07-02 21:29:23 -0700 (Mon, 02 Jul 2018) | 1 line

polymost.cpp: make c_wrapThreshold consistent between POLYMOST1_BASIC_FRAGMENT_SHADER_CODE and POLYMOST1_EXTENDED_FRAGMENT_SHADER_CODE
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r6936 | pogokeen | 2018-07-02 21:29:19 -0700 (Mon, 02 Jul 2018) | 2 lines

polymost.cpp: fix rendering for indexed colour textures to match original behaviour when !r_usetileshades or globalflags & GLOBAL_NO_GL_TILESHADES
Additionally, fix issue in polymost_setShade() where shade calculation was happening after a check for whether or not the shade needed to be updated.
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Engine

polymost.cpp: make c_wrapThreshold consistent between POLYMOST1_BASIC_FRAGMENT_SHADER_CODE and POLYMOST1_EXTENDED_FRAGMENT_SHADER_CODE

pogokeen 2 Jul 2018, 21:29 UTC−7 r6937
FixEngine

polymost.cpp: fix rendering for indexed colour textures to match original behaviour when !r_usetileshades or globalflags & GLOBAL_NO_GL_TILESHADES

pogokeen 2 Jul 2018, 21:29 UTC−7 r6936

Additionally, fix issue in polymost_setShade() where shade calculation was happening after a check for whether or not the shade needed to be updated.