EDuke32 Changelog Archivio non ufficiale

Build 6872

2 maggio 2018 · 7 commit di 1 autore · SVN

Build per mese 318 build

  1. gen

  2. feb

  3. mar

  4. apr

  5. mag

  6. giu

  7. lug

  8. ago

  9. set

  10. ott

  11. nov

  12. dic

File di log originale · 20180502-6872.txt
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r6872 | hendricks266 | 2018-05-02 00:13:04 -0700 (Wed, 02 May 2018) | 1 line

Fix some printf warnings.
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r6871 | hendricks266 | 2018-05-02 00:13:01 -0700 (Wed, 02 May 2018) | 1 line

WWII GI: Fix the chaingun replacement to always reload even if you continue holding down fire.
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r6870 | hendricks266 | 2018-05-02 00:12:58 -0700 (Wed, 02 May 2018) | 1 line

WWII GI: Fix the chaingun replacement to not fire in bursts of 3 per fire button press.
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r6869 | hendricks266 | 2018-05-02 00:12:55 -0700 (Wed, 02 May 2018) | 1 line

WWII GI: Fix mistakes in our version of the weapon display code.
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r6868 | hendricks266 | 2018-05-02 00:12:52 -0700 (Wed, 02 May 2018) | 1 line

WWII GI: Update the default values of the weapon gamevars to correctly match the original game.
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r6867 | hendricks266 | 2018-05-02 00:12:49 -0700 (Wed, 02 May 2018) | 6 lines

Fix some inaccuracies to the released versions of NAM and WWII GI.

*Both: Reload frame display for weapon 1
*WW2GI: Some effect bits for changes in ammo amount of weapon 11 in the status bar

Thanks to NY00123 for detailed comparisons of the released source code to the original binaries!
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r6866 | hendricks266 | 2018-05-02 00:12:42 -0700 (Wed, 02 May 2018) | 3 lines

NAM: Fix the M16's autoaim.

Reported by Little Tijn.
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See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.
Fix

WWII GI: Fix the chaingun replacement to always reload even if you continue holding down fire.

Evan Ramos (Hendricks266) 2 mag 2018, 00:13 UTC−7 r6871
CON

WWII GI: Update the default values of the weapon gamevars to correctly match the original game.

Evan Ramos (Hendricks266) 2 mag 2018, 00:12 UTC−7 r6868
Fix

Fix some inaccuracies to the released versions of NAM and WWII GI.

Evan Ramos (Hendricks266) 2 mag 2018, 00:12 UTC−7 r6867

*Both: Reload frame display for weapon 1 *WW2GI: Some effect bits for changes in ammo amount of weapon 11 in the status bar Thanks to NY00123 for detailed comparisons of the released source code to the original binaries!