File di log originale · 20171208-6547.txt
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r6547 | terminx | 2017-12-08 18:56:31 -0800 (Fri, 08 Dec 2017) | 1 line
Untabify engine.cpp
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r6546 | terminx | 2017-12-08 18:56:26 -0800 (Fri, 08 Dec 2017) | 1 line
Revert a minor change I made to EVENT_LOGO
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r6545 | terminx | 2017-12-08 18:56:22 -0800 (Fri, 08 Dec 2017) | 1 line
Switch MSVC Makefile to target the VS2015.3 toolchain instead of the VS2017 toolchain, to work around a compiler bug
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r6544 | terminx | 2017-12-08 18:56:17 -0800 (Fri, 08 Dec 2017) | 1 line
Fix problem where sometimes fullscreen GL modes display incorrectly. I'm not sure why this fixes it and I believe it to be a SDL bug.
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r6543 | terminx | 2017-12-08 18:56:12 -0800 (Fri, 08 Dec 2017) | 1 line
Address issue where timers will no longer update after several hours of runtime
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r6542 | terminx | 2017-12-08 18:56:05 -0800 (Fri, 08 Dec 2017) | 1 line
Fix undefined behavior in gameexec.cpp
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See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.
Engine
Untabify engine.cpp
FixCON
Revert a minor change I made to EVENT_LOGO
Fix
Switch MSVC Makefile to target the VS2015.3 toolchain instead of the VS2017 toolchain, to work around a compiler bug
Fix
Fix problem where sometimes fullscreen GL modes display incorrectly. I'm not sure why this fixes it and I believe it to be a SDL bug.
Address issue where timers will no longer update after several hours of runtime
Fix
Fix undefined behavior in gameexec.cpp