EDuke32 Changelog Archivio non ufficiale

Build 6457

26 settembre 2017 · 7 commit di 1 autore · SVN

Build per mese 214 build

  1. gen

  2. feb

  3. mar

  4. apr

  5. mag

  6. giu

  7. lug

  8. ago

  9. set

  10. ott

  11. nov

  12. dic

File di log originale · 20170926-6457.txt
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r6457 | hendricks266 | 2017-09-26 19:30:37 -0700 (Tue, 26 Sep 2017) | 5 lines

Prevent P_GetP from treating player indexes that are >= g_mostConcurrentPlayers as player 0, by checking against MAXPLAYERS instead.

Prevents the "gib on spawn in multiplayer" bug, and allows fake players to work properly.

Patch from Striker.
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r6456 | hendricks266 | 2017-09-26 19:30:34 -0700 (Tue, 26 Sep 2017) | 3 lines

Fix display of the fragbar in widescreen.

Patch from Striker.
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r6455 | hendricks266 | 2017-09-26 19:30:31 -0700 (Tue, 26 Sep 2017) | 3 lines

Fix the fragbar not respecting GAMETYPE_FRAGBAR.

Patch from Striker.
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r6454 | hendricks266 | 2017-09-26 19:30:28 -0700 (Tue, 26 Sep 2017) | 5 lines

Fix randomseed in multiplayer.

Merged from private network branch.

Patch by [IFOC]75, prepared by Striker.
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r6453 | hendricks266 | 2017-09-26 19:30:24 -0700 (Tue, 26 Sep 2017) | 3 lines

Add player[].connected.

Patch from Striker.
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r6452 | hendricks266 | 2017-09-26 19:30:21 -0700 (Tue, 26 Sep 2017) | 1 line

Address an oversight in r6212.
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r6451 | hendricks266 | 2017-09-26 19:30:17 -0700 (Tue, 26 Sep 2017) | 3 lines

Cleanups in eduke32.vcxproj.

Thanks to [IFOC]75.
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See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.
Fix

Prevent P_GetP from treating player indexes that are >= g_mostConcurrentPlayers as player 0, by checking against MAXPLAYERS instead.

Evan Ramos (Hendricks266) 26 set 2017, 19:30 UTC−7 r6457

Prevents the "gib on spawn in multiplayer" bug, and allows fake players to work properly. Patch from Striker.

Fix

Fix randomseed in multiplayer.

Evan Ramos (Hendricks266) 26 set 2017, 19:30 UTC−7 r6454

Merged from private network branch. Patch by [IFOC]75, prepared by Striker.