File di log originale · 20170617-6190.txt
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r6190 | hendricks266 | 2017-06-17 04:42:20 -0700 (Sat, 17 Jun 2017) | 1 line
Clean up warnings in standalone mode.
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r6189 | hendricks266 | 2017-06-17 04:42:15 -0700 (Sat, 17 Jun 2017) | 1 line
Clean up gamefuncs in standalone mode.
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r6188 | hendricks266 | 2017-06-17 04:42:12 -0700 (Sat, 17 Jun 2017) | 1 line
Don't print any warnings to the log if an unrecognized gamefunc is dispatched; this is expected and normal when they are renamed.
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r6187 | hendricks266 | 2017-06-17 04:42:08 -0700 (Sat, 17 Jun 2017) | 1 line
CON: Add undefinegamefunc.
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r6186 | hendricks266 | 2017-06-17 04:42:04 -0700 (Sat, 17 Jun 2017) | 1 line
Remove an old hack from my menu system that upon closer inspection is no longer needed.
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r6185 | hendricks266 | 2017-06-17 04:41:59 -0700 (Sat, 17 Jun 2017) | 1 line
Change the way gamefuncs are handled to support and ignore entries named as the empty string.
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r6184 | hendricks266 | 2017-06-17 04:41:54 -0700 (Sat, 17 Jun 2017) | 1 line
Don't store redundant copies of default gamefunc names, since the indices are all that matter.
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r6183 | hendricks266 | 2017-06-17 04:41:49 -0700 (Sat, 17 Jun 2017) | 1 line
Disable G_FadeLoad because it doesn't work in any renderer and only causes glitches.
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r6182 | hendricks266 | 2017-06-17 04:41:44 -0700 (Sat, 17 Jun 2017) | 1 line
Keep music playing without interruption during map or hubmap transitions if the same file will be playing before and after.
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r6181 | hendricks266 | 2017-06-14 00:00:08 -0700 (Wed, 14 Jun 2017) | 1 line
Update LZ4 to 1.7.5.
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See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.
Clean up warnings in standalone mode.
Clean up gamefuncs in standalone mode.
Don't print any warnings to the log if an unrecognized gamefunc is dispatched; this is expected and normal when they are renamed.
Add undefinegamefunc.
Remove an old hack from my menu system that upon closer inspection is no longer needed.
Change the way gamefuncs are handled to support and ignore entries named as the empty string.
Don't store redundant copies of default gamefunc names, since the indices are all that matter.
Engine
Disable G_FadeLoad because it doesn't work in any renderer and only causes glitches.
Keep music playing without interruption during map or hubmap transitions if the same file will be playing before and after.
Update LZ4 to 1.7.5.