EDuke32 Changelog Unofficial archive

Build 5933

14 November 2016 · 2 commits by 1 author · SVN

Builds by month 112 builds

Original log file · 20161114-5933.txt
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r5933 | terminx | 2016-11-14 15:47:11 -0800 (Mon, 14 Nov 2016) | 1 line

Fixes issue with picnum 0 sprites used as map geometry
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r5932 | terminx | 2016-11-14 15:47:06 -0800 (Mon, 14 Nov 2016) | 1 line

Fixes an issue with enemies waking up when using security cameras
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