EDuke32 Changelog Archivio non ufficiale

Build 5650

7 marzo 2016 · 6 commit di 1 autore · SVN

Build per mese 62 build

File di log originale · 20160307-5650.txt
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r5650 | hendricks266 | 2016-03-07 03:22:07 -0800 (Mon, 07 Mar 2016) | 1 line

Revert r5601 in its entirety. This fixes MIDI playback on Windows.
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r5649 | hendricks266 | 2016-03-07 03:22:02 -0800 (Mon, 07 Mar 2016) | 1 line

Engine: Add one-bit alpha detection for hightile and model skins.
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r5648 | hendricks266 | 2016-03-07 03:21:58 -0800 (Mon, 07 Mar 2016) | 1 line

Polymost: Add r_texcompr 2, which compresses ART in addition to hightile.
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r5647 | hendricks266 | 2016-03-07 03:21:55 -0800 (Mon, 07 Mar 2016) | 4 lines

Polymost: Add HICR_ARTIMMUNITY and DAMETH_ARTIMMUNITY, which currently function identically to NOTEXCOMPRESS and NODOWNSIZE combined, and are only used when:
1. Using an ART tile
2. Using a hightile defined through the tilefromtexture "texture" subtoken
3. Using a hightile that, if downsized, will be smaller than the ART tile for that tilenum (tenuous)
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r5646 | hendricks266 | 2016-03-07 03:21:51 -0800 (Mon, 07 Mar 2016) | 1 line

Nuke some troublesome default texcache setting detection/enforcement in game.c that looks redundant anyway.
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r5645 | hendricks266 | 2016-03-07 03:21:46 -0800 (Mon, 07 Mar 2016) | 1 line

Fix mistakes in r5642.
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See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.
Polymost Engine

Add HICR_ARTIMMUNITY and DAMETH_ARTIMMUNITY, which currently function identically to NOTEXCOMPRESS and NODOWNSIZE combined, and are only used when:

Evan Ramos (Hendricks266) 7 mar 2016, 03:21 UTC−8 r5647

1. Using an ART tile 2. Using a hightile defined through the tilefromtexture "texture" subtoken 3. Using a hightile that, if downsized, will be smaller than the ART tile for that tilenum (tenuous)

Nuke some troublesome default texcache setting detection/enforcement in game.c that looks redundant anyway.

Evan Ramos (Hendricks266) 7 mar 2016, 03:21 UTC−8 r5646