EDuke32 Changelog Unofficial archive

Build 5466

4 December 2015 · 6 commits by 1 author · SVN

Builds by month 276 builds

  1. Jan

  2. Feb

  3. Mar

  4. Apr

  5. May

  6. Jun

  7. Jul

  8. Aug

  9. Sep

  10. Oct

  11. Nov

  12. Dec

Original log file · 20151204-5466.txt
------------------------------------------------------------------------
r5466 | hendricks266 | 2015-12-04 03:53:02 -0800 (Fri, 04 Dec 2015) | 1 line

Add test cases for previous commit: transhacktest.map and .m32
------------------------------------------------------------------------
r5465 | hendricks266 | 2015-12-04 03:52:58 -0800 (Fri, 04 Dec 2015) | 3 lines

Polymodes: Add a new pthtyp flag to mark textures that should not be processed by the fixtransparency() hack (which avoids the transparent color blending into a sprite when texture filtering is enabled), such as non-(T)ROR-masking floors and ceilings, white- and mask-walls, paper-skies, and rotatesprite with orientation flag 64. This commit makes sure the flag's status always fits the situation.

This fixes the remaining issue with WWII GI's LOGO.ANM: Color index #255 is used as the dominant white color (not as a transparent index) and fixtransparency() was mangling the image as a result.
------------------------------------------------------------------------
r5464 | hendricks266 | 2015-12-04 03:52:54 -0800 (Fri, 04 Dec 2015) | 1 line

Polymost: Enumify the lower bits of the method/dameth argument to various functions.
------------------------------------------------------------------------
r5463 | hendricks266 | 2015-12-04 03:52:51 -0800 (Fri, 04 Dec 2015) | 4 lines

Factor out common handling of the end-of-level between sectors tagged 65535 and 65534, switches tagged 65535, and nukebuttons.

This fixes the bug with user maps ending in 65534-tagged sectors, reported by FistMarine: https://forums.duke4.net/topic/8367-end-of-level-bug/
It also eliminates dead code belonging to the nukebutton.
------------------------------------------------------------------------
r5462 | hendricks266 | 2015-12-04 03:52:47 -0800 (Fri, 04 Dec 2015) | 1 line

Fix unused global variables in menus.c with DROIDMENU defined.
------------------------------------------------------------------------
r5461 | hendricks266 | 2015-12-04 03:52:43 -0800 (Fri, 04 Dec 2015) | 1 line

Fix an unused variable in menus.c with USE_OPENGL=0.
------------------------------------------------------------------------
See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.
Polymodes FixEngine

Add a new pthtyp flag to mark textures that should not be processed by the fixtransparency() hack (which avoids the transparent color blending into a sprite when texture filtering is enabled), such as non-(T)ROR-masking floors and ceilings, white- and mask-walls, paper-skies, and rotatesprite with orientation flag 64. This commit makes sure the flag's status always fits the situation.

Evan Ramos (Hendricks266) 4 Dec 2015, 03:52 UTC−8 r5465

This fixes the remaining issue with WWII GI's LOGO.ANM: Color index #255 is used as the dominant white color (not as a transparent index) and fixtransparency() was mangling the image as a result.