File di log originale · 20150815-5332.txt
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r5332 | hendricks266 | 2015-08-15 14:28:49 -0700 (Sat, 15 Aug 2015) | 1 line
Fix USE_OPENGL=0 build.
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r5331 | hendricks266 | 2015-08-15 14:28:31 -0700 (Sat, 15 Aug 2015) | 1 line
Menus: Mostly revert r5326, and instead restrict the starting and stopping text input to touch devices where we need the on-screen keyboard to appear. This maintains the bugfix on targets with a physical keyboard.
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r5330 | hendricks266 | 2015-08-15 14:28:17 -0700 (Sat, 15 Aug 2015) | 1 line
Fix the Custom game content directory startup window option loading the folder alphabetically previous to the one selected when the "autoload" folder is present.
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r5329 | hendricks266 | 2015-08-15 14:28:05 -0700 (Sat, 15 Aug 2015) | 1 line
M32: Add EVENT_PREDRAW2DSCREEN.
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r5328 | hendricks266 | 2015-08-15 14:27:43 -0700 (Sat, 15 Aug 2015) | 1 line
Improvements to the MSVC project.
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r5327 | hendricks266 | 2015-08-15 14:27:27 -0700 (Sat, 15 Aug 2015) | 1 line
KenBuild: Astyle and Uncrustify all source.
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See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.
Fix
Fix USE_OPENGL=0 build.
Mostly revert r5326, and instead restrict the starting and stopping text input to touch devices where we need the on-screen keyboard to appear. This maintains the bugfix on targets with a physical keyboard.
Fix
Fix the Custom game content directory startup window option loading the folder alphabetically previous to the one selected when the "autoload" folder is present.
Add EVENT_PREDRAW2DSCREEN.
Improvements to the MSVC project.
Astyle and Uncrustify all source.