EDuke32 Changelog Unofficial archive

Build 5258

27 May 2015 · 11 commits by 1 author · SVN

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Original log file · 20150527-5258.txt
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r5258 | hendricks266 | 2015-05-27 01:48:22 -0700 (Wed, 27 May 2015) | 1 line

Define the formerly nonsensical combination of orientation bits 256 and 512 to mean "automatically zoom the tile so that the 320x200 coordinate system is vert-minus widescreen instead of horiz-plus".
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r5257 | hendricks266 | 2015-05-27 01:48:07 -0700 (Wed, 27 May 2015) | 1 line

Fix warning: narrowing conversion of 'img->vpx_image::d_w' and 'img->vpx_image::d_h' from 'unsigned int' to 'int32_t {aka int}' inside { } is ill-formed in C++11 [-Wnarrowing]
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r5256 | hendricks266 | 2015-05-27 01:47:50 -0700 (Wed, 27 May 2015) | 1 line

Defs: Add "multipsky" token.
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r5255 | hendricks266 | 2015-05-27 01:47:34 -0700 (Wed, 27 May 2015) | 1 line

Convert multi-psky handling to use dynamically-allocated arrays.
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r5254 | hendricks266 | 2015-05-27 01:47:03 -0700 (Wed, 27 May 2015) | 1 line

Re-expose kpzbufsiz and set it to zero in uninitengine, preventing potential crashes from successive re-initializations of the engine.
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r5253 | hendricks266 | 2015-05-27 01:46:44 -0700 (Wed, 27 May 2015) | 1 line

Revert recent icon changes.
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r5251 | hendricks266 | 2015-05-27 01:46:12 -0700 (Wed, 27 May 2015) | 3 lines

Extend S_UpgradeFormat so that "filename.ext" first searches for "filename_ext.flac" and "filename_ext.ogg" before "filename.flac" and "filename.ogg".

This fixes DUKETEAM playing grabbag.ogg instead of grabbag_voc.ogg when Megaton paths have been detected.
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r5250 | hendricks266 | 2015-05-27 01:45:59 -0700 (Wed, 27 May 2015) | 1 line

Add SFLAG_HURTSPAWNBLOOD, which allows actors (particularly useractor enemies) to spawn blood when hurt as hardcoded enemies do.
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r5249 | hendricks266 | 2015-05-27 01:45:42 -0700 (Wed, 27 May 2015) | 1 line

Set htg_t 6, 7, and 8 on GROWSPARK sprites upon shooting, as is done for all other hitscan projectiles.
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r5248 | hendricks266 | 2015-05-27 01:45:30 -0700 (Wed, 27 May 2015) | 1 line

C-CON: Add userdef members "globalflags" and "globalgameflags", which control the values specified by the def commands of the same name.
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r5247 | hendricks266 | 2015-05-27 01:45:13 -0700 (Wed, 27 May 2015) | 1 line

Defs: Add "texture" convenience token to tilefromtexture, which will also define the image as a texture with implied nocompress and nodownsize flags.
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See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.

Define the formerly nonsensical combination of orientation bits 256 and 512 to mean "automatically zoom the tile so that the 320x200 coordinate system is vert-minus widescreen instead of horiz-plus".

Evan Ramos (Hendricks266) 27 May 2015, 01:48 UTC−7 r5258
Fix

Fix warning: narrowing conversion of 'img->vpx_image::d_w' and 'img->vpx_image::d_h' from 'unsigned int' to 'int32_t {aka int}' inside { } is ill-formed in C++11 [-Wnarrowing]

Evan Ramos (Hendricks266) 27 May 2015, 01:48 UTC−7 r5257
FixEngine

Re-expose kpzbufsiz and set it to zero in uninitengine, preventing potential crashes from successive re-initializations of the engine.

Evan Ramos (Hendricks266) 27 May 2015, 01:47 UTC−7 r5254
Fix

Extend S_UpgradeFormat so that "filename.ext" first searches for "filename_ext.flac" and "filename_ext.ogg" before "filename.flac" and "filename.ogg".

Evan Ramos (Hendricks266) 27 May 2015, 01:46 UTC−7 r5251

This fixes DUKETEAM playing grabbag.ogg instead of grabbag_voc.ogg when Megaton paths have been detected.

CON

Add SFLAG_HURTSPAWNBLOOD, which allows actors (particularly useractor enemies) to spawn blood when hurt as hardcoded enemies do.

Evan Ramos (Hendricks266) 27 May 2015, 01:45 UTC−7 r5250
Engine

Set htg_t 6, 7, and 8 on GROWSPARK sprites upon shooting, as is done for all other hitscan projectiles.

Evan Ramos (Hendricks266) 27 May 2015, 01:45 UTC−7 r5249
C-CON CON

Add userdef members "globalflags" and "globalgameflags", which control the values specified by the def commands of the same name.

Evan Ramos (Hendricks266) 27 May 2015, 01:45 UTC−7 r5248

Add "texture" convenience token to tilefromtexture, which will also define the image as a texture with implied nocompress and nodownsize flags.

Evan Ramos (Hendricks266) 27 May 2015, 01:45 UTC−7 r5247