EDuke32 Changelog Unofficial archive

Build 5118

29 March 2015 · 6 commits by 1 author · SVN

Builds by month 110 builds

Original log file · 20150329-5118.txt
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r5118 | hendricks266 | 2015-03-29 22:57:30 -0700 (Sun, 29 Mar 2015) | 9 lines

Add events for the remaining player-related HUD display functions:

EVENT_DISPLAYSPIT - loogies from the SPIT projectile
EVENT_DISPLAYFIST - nukebutton fist (shrunk fists are part of EVENT_DISPLAYWEAPON)
EVENT_DISPLAYKNEE - pstomp knee (quick kick is part of EVENT_DISPLAYWEAPON)
EVENT_DISPLAYKNUCKLES - knuckle crack idle animation
EVENT_DISPLAYSCUBA - scuba gear
EVENT_DISPLAYTIP - tip hand
EVENT_DISPLAYACCESS - access cards / keycards
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r5117 | hendricks266 | 2015-03-29 22:57:11 -0700 (Sun, 29 Mar 2015) | 1 line

Move handling of ud.drawweapon from G_DrawWeaponTileWithID() to P_DisplayWeapon(). This fixes it not being applied to the quick kick and mighty foot.
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r5116 | hendricks266 | 2015-03-29 22:56:52 -0700 (Sun, 29 Mar 2015) | 1 line

Replace the use of an "snum" parameter in the screen display functions with screenpeek because we need to keep screenpeek accurate for CON anyway.
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r5115 | hendricks266 | 2015-03-29 22:56:37 -0700 (Sun, 29 Mar 2015) | 1 line

C-CON: Add two new structs, tiledata and paldata, accessible only through quick-access.
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r5114 | hendricks266 | 2015-03-29 22:56:20 -0700 (Sun, 29 Mar 2015) | 3 lines

Don't print quotes when not in-game.

This is required after a change in the cheat menu commit that allows the cheat quotes to trigger from the in-game menu. However, a side-effect was that pressing F12 in the main menu would cause "SCREEN SAVED" to display indefinitely.
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r5113 | hendricks266 | 2015-03-29 22:56:06 -0700 (Sun, 29 Mar 2015) | 1 line

Prevent a crash in mdloadskin() caused by an oversight in r5107.
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See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.
CON

Add events for the remaining player-related HUD display functions:

Evan Ramos (Hendricks266) 29 Mar 2015, 22:57 UTC−7 r5118

EVENT_DISPLAYSPIT - loogies from the SPIT projectile EVENT_DISPLAYFIST - nukebutton fist (shrunk fists are part of EVENT_DISPLAYWEAPON) EVENT_DISPLAYKNEE - pstomp knee (quick kick is part of EVENT_DISPLAYWEAPON) EVENT_DISPLAYKNUCKLES - knuckle crack idle animation EVENT_DISPLAYSCUBA - scuba gear EVENT_DISPLAYTIP - tip hand EVENT_DISPLAYACCESS - access cards / keycards

Fix

Move handling of ud.drawweapon from G_DrawWeaponTileWithID() to P_DisplayWeapon(). This fixes it not being applied to the quick kick and mighty foot.

Evan Ramos (Hendricks266) 29 Mar 2015, 22:57 UTC−7 r5117
CON

Replace the use of an "snum" parameter in the screen display functions with screenpeek because we need to keep screenpeek accurate for CON anyway.

Evan Ramos (Hendricks266) 29 Mar 2015, 22:56 UTC−7 r5116

Don't print quotes when not in-game.

Evan Ramos (Hendricks266) 29 Mar 2015, 22:56 UTC−7 r5114

This is required after a change in the cheat menu commit that allows the cheat quotes to trigger from the in-game menu. However, a side-effect was that pressing F12 in the main menu would cause "SCREEN SAVED" to display indefinitely.