Original log file · 20150328-5112.txt
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r5112 | hendricks266 | 2015-03-28 19:40:27 -0700 (Sat, 28 Mar 2015) | 1 line
Avoid reading or writing savegame specdata arrays when the pointer to one is NULL or their count is zero.
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r5111 | hendricks266 | 2015-03-28 19:40:15 -0700 (Sat, 28 Mar 2015) | 1 line
Avoid triggering undefined behavior in the allocator when loading or saving ProjectileData[].
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r5110 | hendricks266 | 2015-03-28 19:40:03 -0700 (Sat, 28 Mar 2015) | 1 line
C-CON: Add checks to prevent invalid reads/writes when using get/setprojectile on a tile number that does not have a projectile defined for it.
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See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.
Avoid reading or writing savegame specdata arrays when the pointer to one is NULL or their count is zero.
Avoid triggering undefined behavior in the allocator when loading or saving ProjectileData[].
Add checks to prevent invalid reads/writes when using get/setprojectile on a tile number that does not have a projectile defined for it.