EDuke32 Changelog Unofficial archive

Build 4897

10 January 2015 · 10 commits by 1 author · SVN

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Original log file · 20150110-4897.txt
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r4897 | terminx | 2015-01-10 20:54:11 -0800 (Sat, 10 Jan 2015) | 1 line

Faster/better optimized access to game structures from C-CON.
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r4896 | terminx | 2015-01-10 20:53:59 -0800 (Sat, 10 Jan 2015) | 1 line

Support r_windowpositioning in 8-bit.
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r4895 | terminx | 2015-01-10 20:53:44 -0800 (Sat, 10 Jan 2015) | 1 line

Clean up/refactor a few gamevar related functions based on building as C++/C99 and some interesting articles I read about how GCC and Clang optimize switches. Worth a few FPS here.
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r4894 | terminx | 2015-01-10 20:53:30 -0800 (Sat, 10 Jan 2015) | 1 line

Minor cleanup and formatting changes. DONT_BUILD.
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r4893 | terminx | 2015-01-10 20:53:16 -0800 (Sat, 10 Jan 2015) | 1 line

Make FORCE_INLINE aware of DISABLE_INLINING. DONT_BUILD.
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r4892 | terminx | 2015-01-10 20:53:01 -0800 (Sat, 10 Jan 2015) | 1 line

Detect running under Wine. DONT_BUILD.
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r4891 | terminx | 2015-01-10 20:52:45 -0800 (Sat, 10 Jan 2015) | 1 line

Identify Windows 10 in the startup window/log. DONT_BUILD.
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r4890 | terminx | 2015-01-10 20:52:15 -0800 (Sat, 10 Jan 2015) | 1 line

MSVC C++ build fixes. DONT_BUILD.
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r4889 | terminx | 2015-01-10 20:51:41 -0800 (Sat, 10 Jan 2015) | 3 lines

Replace hightile grayscale method (usually combined with tints to produce
replacements for the first handful of palette lookups) w8th superior
"luma" method. DONT_BUILD.
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r4888 | terminx | 2015-01-10 20:51:17 -0800 (Sat, 10 Jan 2015) | 1 line

Fix up weapon switching deficiencies
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See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.
CON

Clean up/refactor a few gamevar related functions based on building as C++/C99 and some interesting articles I read about how GCC and Clang optimize switches. Worth a few FPS here.

Richard Gobeille (TerminX) 10 Jan 2015, 20:53 UTC−8 r4895
Engine

Replace hightile grayscale method (usually combined with tints to produce

Richard Gobeille (TerminX) 10 Jan 2015, 20:51 UTC−8 r4889

replacements for the first handful of palette lookups) w8th superior "luma" method. DONT_BUILD.