sounds.c: don't crash S_PlayMusic() if passed null pointer for 'fn'.
This may happen if no title/end music is defined from CON. Thanks to Zaxtor for the bug report.
28 dicembre 2014 · 1 commit di 1 autore · SVN
------------------------------------------------------------------------ r4871 | helixhorned | 2014-12-28 14:12:40 -0800 (Sun, 28 Dec 2014) | 4 lines sounds.c: don't crash S_PlayMusic() if passed null pointer for 'fn'. This may happen if no title/end music is defined from CON. Thanks to Zaxtor for the bug report. ------------------------------------------------------------------------ See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.
This may happen if no title/end music is defined from CON. Thanks to Zaxtor for the bug report.