EDuke32 Changelog Unofficial archive

Build 4823

18 December 2014 · 9 commits by 2 authors · SVN

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Original log file · 20141218-4823.txt
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r4823 | hendricks266 | 2014-12-18 10:14:45 -0800 (Thu, 18 Dec 2014) | 1 line

Polish up the video menu a bit.
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r4822 | hendricks266 | 2014-12-18 10:14:27 -0800 (Thu, 18 Dec 2014) | 1 line

Fix "bright red" player color.
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r4821 | hendricks266 | 2014-12-17 05:02:21 -0800 (Wed, 17 Dec 2014) | 1 line

Wii: Add a custom exception handler that saves the crash information to the log and directs the user to submit it to us. DONT_BUILD.
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r4820 | hendricks266 | 2014-12-17 05:01:58 -0800 (Wed, 17 Dec 2014) | 1 line

Wii: Add a console to display startup messages to the screen instead of showing the user a black screen while the game initializes. DONT_BUILD.
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r4819 | hendricks266 | 2014-12-17 05:01:13 -0800 (Wed, 17 Dec 2014) | 1 line

Wii: Work around a performance regression caused by r4080. DONT_BUILD.
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r4818 | hendricks266 | 2014-12-17 05:00:54 -0800 (Wed, 17 Dec 2014) | 7 lines

Wii: Tweaks.
*Move the FPS display down from the top of the screen, as we do for quotes.
*Don't show a non-functional mouse cursor in the center of the screen.
*Don't display the "Startup window" option in Game Settings.
*Display the IR pointer crosshair in addition to the aiming crosshair, not instead of it.
*Eliminate some assumptions from wiibuild.bat.
*DONT_BUILD.
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r4817 | helixhorned | 2014-12-15 11:50:52 -0800 (Mon, 15 Dec 2014) | 4 lines

Makefile.common: in non-release builds, explicitly pass -fno-omit-frame-pointer.

So that stack traces can be gotten with optimized DEBUGANYWAY builds, e.g. for
Linux's 'perf' --> flame graphs. DONT_BUILD.
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r4816 | helixhorned | 2014-12-14 12:48:05 -0800 (Sun, 14 Dec 2014) | 3 lines

Lunatic: for '(display)rand*', use math.floor(); correct create_additive_trans() help.

DONT_BUILD.
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r4815 | helixhorned | 2014-12-14 06:31:34 -0800 (Sun, 14 Dec 2014) | 3 lines

Lunatic: show on-screen errors even in passive menu; fix '(display)rand*' for large values.

Also, some minor style cleanup in game.c. DONT_BUILD.
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See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.
Wii Fix

Add a custom exception handler that saves the crash information to the log and directs the user to submit it to us. DONT_BUILD.

Evan Ramos (Hendricks266) 17 Dec 2014, 05:02 UTC−8 r4821
Wii

Add a console to display startup messages to the screen instead of showing the user a black screen while the game initializes. DONT_BUILD.

Evan Ramos (Hendricks266) 17 Dec 2014, 05:01 UTC−8 r4820
Wii

Tweaks.

Evan Ramos (Hendricks266) 17 Dec 2014, 05:00 UTC−8 r4818

*Move the FPS display down from the top of the screen, as we do for quotes. *Don't show a non-functional mouse cursor in the center of the screen. *Don't display the "Startup window" option in Game Settings. *Display the IR pointer crosshair in addition to the aiming crosshair, not instead of it. *Eliminate some assumptions from wiibuild.bat. *DONT_BUILD.

Makefile.common: in non-release builds, explicitly pass -fno-omit-frame-pointer.

Philipp Kutin (Helixhorned) 15 Dec 2014, 11:50 UTC−8 r4817

So that stack traces can be gotten with optimized DEBUGANYWAY builds, e.g. for Linux's 'perf' --> flame graphs. DONT_BUILD.

Lunatic Fix

show on-screen errors even in passive menu; fix '(display)rand*' for large values.

Philipp Kutin (Helixhorned) 14 Dec 2014, 06:31 UTC−8 r4815

Also, some minor style cleanup in game.c. DONT_BUILD.