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Build 4394

23 March 2014 · 2 commits by 1 author · SVN

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Original log file · 20140323-4394.txt
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r4394 | helixhorned | 2014-03-23 16:14:50 -0700 (Sun, 23 Mar 2014) | 1 line

Polymer/rotatesprite: don't redundantly apply shade glColor() with ART mapping.
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r4393 | helixhorned | 2014-03-23 16:14:48 -0700 (Sun, 23 Mar 2014) | 4 lines

Polymost: introduce r_usenewshading 3 and make it the default.

With this mode, the near distance of the linear fog is always 0, unlike being
negative with r_usenewshading 2.
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See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.
Polymost Engine

introduce r_usenewshading 3 and make it the default.

Philipp Kutin (Helixhorned) 23 Mar 2014, 16:14 UTC−7 r4393

With this mode, the near distance of the linear fog is always 0, unlike being negative with r_usenewshading 2.