EDuke32 Changelog Archivio non ufficiale

Build 4392

23 marzo 2014 · 1 commit di 1 autore · SVN

Build per mese 225 build

  1. gen

  2. feb

  3. mar

  4. apr

  5. mag

  6. giu

  7. lug

  8. ago

  9. set

  10. ott

  11. nov

  12. dic

File di log originale · 20140323-4392.txt
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r4392 | helixhorned | 2014-03-23 07:29:09 -0700 (Sun, 23 Mar 2014) | 4 lines

Factor out approaching val. to target val by half-difference steps into logapproach().

Fix a case in G_MovePlayers(), where the player sprite's shade is approached
toward the ceiling/floor's shade. Before, it could stop at one above or below!
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See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.
FixEngine

Factor out approaching val. to target val by half-difference steps into logapproach().

Philipp Kutin (Helixhorned) 23 mar 2014, 07:29 UTC−7 r4392

Fix a case in G_MovePlayers(), where the player sprite's shade is approached toward the ceiling/floor's shade. Before, it could stop at one above or below!