Original log file · 20140210-4323.txt
------------------------------------------------------------------------
r4322 | hendricks266 | 2014-02-10 03:00:25 -0800 (Mon, 10 Feb 2014) | 6 lines
Networking updates.
- Added preprocessor value NETVERSION, to be incremented in the source whenever changes are made to the network protocol.
- Implemented proper server-side version verification of all clients upon connection.
- Implemented connection refusal when we reach MAXPLAYERS. (Should be expanded to implement server player caps.)
- Protected against OOB array accesses if an invalid player id is received.
- Renamed all "Recieve" to "Receive".
------------------------------------------------------------------------
r4321 | hendricks266 | 2014-02-10 03:00:07 -0800 (Mon, 10 Feb 2014) | 1 line
Fix warnings when building in C++11 mode, i.e. with CPLUSPLUS=1 CUSTOMOPT="--std=gnu++11".
------------------------------------------------------------------------
r4320 | hendricks266 | 2014-02-10 02:59:42 -0800 (Mon, 10 Feb 2014) | 3 lines
MSVC: Add support for x64 building and all synthesis libs (libpng/zlib, libvpx, libFLAC).
External ogg/vorbis are no longer required.
------------------------------------------------------------------------
r4319 | hendricks266 | 2014-02-10 02:58:38 -0800 (Mon, 10 Feb 2014) | 1 line
Windows: Full library refresh.
------------------------------------------------------------------------
r4318 | hendricks266 | 2014-02-10 02:56:27 -0800 (Mon, 10 Feb 2014) | 1 line
Don't crash if for some reason your CONs don't define actors like SHOTSPARK1, which has its strength value used in hardcoded behavior.
------------------------------------------------------------------------
r4317 | hendricks266 | 2014-02-10 02:56:14 -0800 (Mon, 10 Feb 2014) | 1 line
Very minor changes after an investigation into the possibility of Polymost on Wii.
------------------------------------------------------------------------
r4316 | hendricks266 | 2014-02-10 02:55:49 -0800 (Mon, 10 Feb 2014) | 1 line
Replace QuickLZ with LZ4.
------------------------------------------------------------------------
r4315 | hendricks266 | 2014-02-10 02:55:13 -0800 (Mon, 10 Feb 2014) | 1 line
Fix errors and warnings with LLVM/clang 3.4 Windows.
------------------------------------------------------------------------
See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.
Networking updates.
- Added preprocessor value NETVERSION, to be incremented in the source whenever changes are made to the network protocol.
- Implemented proper server-side version verification of all clients upon connection.
- Implemented connection refusal when we reach MAXPLAYERS. (Should be expanded to implement server player caps.)
- Protected against OOB array accesses if an invalid player id is received.
- Renamed all "Recieve" to "Receive".
Fix
Fix warnings when building in C++11 mode, i.e. with CPLUSPLUS=1 CUSTOMOPT="--std=gnu++11".
Add support for x64 building and all synthesis libs (libpng/zlib, libvpx, libFLAC).
External ogg/vorbis are no longer required.
Full library refresh.
Fix
Don't crash if for some reason your CONs don't define actors like SHOTSPARK1, which has its strength value used in hardcoded behavior.
Engine
Very minor changes after an investigation into the possibility of Polymost on Wii.
Replace QuickLZ with LZ4.
Fix
Fix errors and warnings with LLVM/clang 3.4 Windows.