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Build 4286

31 January 2014 · 7 commits by 1 author · SVN

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Original log file · 20140131-4286.txt
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r4286 | helixhorned | 2014-01-31 13:13:03 -0800 (Fri, 31 Jan 2014) | 3 lines

Lunatic: Fix compilation of C++ build, but not starting up yet.

BUILD_LUNATIC.
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r4285 | helixhorned | 2014-01-31 13:13:01 -0800 (Fri, 31 Jan 2014) | 3 lines

LunaCON: error on userdefs accesses with non-local current player.

Add lunatic/test/getuserdef.con.
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r4284 | helixhorned | 2014-01-31 13:13:00 -0800 (Fri, 31 Jan 2014) | 1 line

Get rid of neartag* global variables. LunaCON: fix 'operate'.
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r4283 | helixhorned | 2014-01-31 13:12:59 -0800 (Fri, 31 Jan 2014) | 1 line

sector.c: factor out goto soup in P_CheckSectors() into function.
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r4282 | helixhorned | 2014-01-31 13:12:58 -0800 (Fri, 31 Jan 2014) | 1 line

sector.c: cleanup round 3, P_ActivateSwitch() refactoring.
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r4281 | helixhorned | 2014-01-31 13:12:56 -0800 (Fri, 31 Jan 2014) | 6 lines

sector.c and related cleanup, round 2.

- use SPRITES_OF* iterator macros
- new function: E_SpriteIsValid(); add some safety checks
  (e.g. hitag used as sprite index)
- the rest is mostly "the usual code transformations"
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r4280 | helixhorned | 2014-01-31 13:12:55 -0800 (Fri, 31 Jan 2014) | 1 line

sector.c: cleanup round 1, trivial changes.
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See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.
Engine

sector.c and related cleanup, round 2.

Philipp Kutin (Helixhorned) 31 Jan 2014, 13:12 UTC−8 r4281

- use SPRITES_OF* iterator macros - new function: E_SpriteIsValid(); add some safety checks (e.g. hitag used as sprite index) - the rest is mostly "the usual code transformations"