EDuke32 Changelog Archivio non ufficiale

Build 4223

26 dicembre 2013 · 7 commit di 1 autore · SVN

Build per mese 138 build

  1. gen

  2. feb

  3. mar

  4. apr

  5. mag

  6. giu

  7. lug

  8. ago

  9. set

  10. ott

  11. nov

  12. dic

File di log originale · 20131226-4223.txt
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r4223 | helixhorned | 2013-12-26 11:45:17 -0800 (Thu, 26 Dec 2013) | 1 line

engine.c: clean up code related to ART loading. BUILD_LUNATIC.
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r4222 | helixhorned | 2013-12-26 11:45:15 -0800 (Thu, 26 Dec 2013) | 1 line

Don't consider W_FORCEFIELD+2 (surgery instruments) a forcefield picnum.
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r4221 | helixhorned | 2013-12-26 11:45:14 -0800 (Thu, 26 Dec 2013) | 1 line

Clean up code related to forcefield player damage etc.
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r4220 | helixhorned | 2013-12-26 11:45:12 -0800 (Thu, 26 Dec 2013) | 1 line

Rename 'camsprite' to 'g_curViewscreen', other related cleanup.
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r4219 | helixhorned | 2013-12-26 11:45:09 -0800 (Thu, 26 Dec 2013) | 1 line

Add helper utility lunatic/util/cmpart.lua.
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r4218 | helixhorned | 2013-12-26 11:45:06 -0800 (Thu, 26 Dec 2013) | 1 line

Lunatic: swap con.insetsprite's 4th and 5th positional arguments.
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r4217 | helixhorned | 2013-12-26 11:45:03 -0800 (Thu, 26 Dec 2013) | 1 line

Lunatic: expose player[].gotweapon, document it and *_weapon() methods.
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