EDuke32 Changelog Unofficial archive

Build 3903

27 June 2013 · 5 commits by 1 author · SVN

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Original log file · 20130627-3903.txt
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r3903 | terminx | 2013-06-27 16:04:57 -0700 (Thu, 27 Jun 2013) | 1 line

Add a few defined constants for commonly used weapon_pos values
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r3902 | terminx | 2013-06-27 16:04:39 -0700 (Thu, 27 Jun 2013) | 1 line

Rename getinput() to P_GetInput(), add bounds checking for a few arrays used for weapon drawing that use kickback_pic as an index.
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r3901 | terminx | 2013-06-27 16:04:24 -0700 (Thu, 27 Jun 2013) | 1 line

Make P_PalFrom() static inline in player.h as the whole function is just 4 assignments
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r3900 | terminx | 2013-06-27 16:04:11 -0700 (Thu, 27 Jun 2013) | 1 line

MSVC build fix (looks like the compiler version shipped with VS2013 has nearbyintf now...)
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r3899 | terminx | 2013-06-27 16:03:55 -0700 (Thu, 27 Jun 2013) | 1 line

Default r_usetileshades to 1 :)
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Rename getinput() to P_GetInput(), add bounds checking for a few arrays used for weapon drawing that use kickback_pic as an index.

Richard Gobeille (TerminX) 27 Jun 2013, 16:04 UTC−7 r3902