EDuke32 Changelog Archivio non ufficiale

Build 3727

4 maggio 2013 · 4 commit di 1 autore · SVN

Build per mese 110 build

File di log originale · 20130504-3727.txt
------------------------------------------------------------------------
r3727 | helixhorned | 2013-05-04 09:36:13 -0700 (Sat, 04 May 2013) | 1 line

osd.c: Fix OSD_StripColors() with empty input string.
------------------------------------------------------------------------
r3726 | helixhorned | 2013-05-04 09:36:12 -0700 (Sat, 04 May 2013) | 6 lines

Classic: fix oob read of frame buffer when leftmost vline has a mirror.

In the mirror reversing code, get rid of the padding. This may produce
seams, but they appear to be extremely transient and shouldn't be
noticeable.
In game.c, add a debugging compilation switch DEBUG_MIRRORS_ONLY.
------------------------------------------------------------------------
r3725 | helixhorned | 2013-05-04 09:36:10 -0700 (Sat, 04 May 2013) | 1 line

Makefiles: allow overriding the optimization level with debugging builds.
------------------------------------------------------------------------
r3724 | helixhorned | 2013-05-04 09:36:08 -0700 (Sat, 04 May 2013) | 1 line

Fix one more 1<<31 calculation, remove one unneeded cast.
------------------------------------------------------------------------
Classic Fix

fix oob read of frame buffer when leftmost vline has a mirror.

Philipp Kutin (Helixhorned) 4 mag 2013, 09:36 UTC−7 r3726

In the mirror reversing code, get rid of the padding. This may produce seams, but they appear to be extremely transient and shouldn't be noticeable. In game.c, add a debugging compilation switch DEBUG_MIRRORS_ONLY.