EDuke32 Changelog Unofficial archive

Build 3722

1 May 2013 · 4 commits by 1 author · SVN

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Original log file · 20130501-3722.txt
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r3722 | helixhorned | 2013-05-01 10:42:07 -0700 (Wed, 01 May 2013) | 1 line

Fix model HUD weapons not showing in Polymer, introduced in r3717.
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r3721 | helixhorned | 2013-05-01 10:42:05 -0700 (Wed, 01 May 2013) | 3 lines

Classic: optimize background 'rainbow' drawing in use for editor/debug.

Also, draw it at shade 18 and don't use fullbright colors.
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r3720 | helixhorned | 2013-05-01 10:42:03 -0700 (Wed, 01 May 2013) | 1 line

Makefiles: do not pass $(STDCPPLIB) to final eduke32/mapster32 linking step.
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r3719 | helixhorned | 2013-05-01 10:41:59 -0700 (Wed, 01 May 2013) | 4 lines

Classic: clean up mirror drawing code.

No functional changes, but a (commented out) debug line for an oob read of the
frame buffer when the mirror covers the whole screen is inserted.
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clean up mirror drawing code.

Philipp Kutin (Helixhorned) 1 May 2013, 10:41 UTC−7 r3719

No functional changes, but a (commented out) debug line for an oob read of the frame buffer when the mirror covers the whole screen is inserted.