EDuke32 Changelog Archivio non ufficiale

Build 3722

1 maggio 2013 · 4 commit di 1 autore · SVN

Build per mese 318 build

  1. gen

  2. feb

  3. mar

  4. apr

  5. mag

  6. giu

  7. lug

  8. ago

  9. set

  10. ott

  11. nov

  12. dic

File di log originale · 20130501-3722.txt
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r3722 | helixhorned | 2013-05-01 10:42:07 -0700 (Wed, 01 May 2013) | 1 line

Fix model HUD weapons not showing in Polymer, introduced in r3717.
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r3721 | helixhorned | 2013-05-01 10:42:05 -0700 (Wed, 01 May 2013) | 3 lines

Classic: optimize background 'rainbow' drawing in use for editor/debug.

Also, draw it at shade 18 and don't use fullbright colors.
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r3720 | helixhorned | 2013-05-01 10:42:03 -0700 (Wed, 01 May 2013) | 1 line

Makefiles: do not pass $(STDCPPLIB) to final eduke32/mapster32 linking step.
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r3719 | helixhorned | 2013-05-01 10:41:59 -0700 (Wed, 01 May 2013) | 4 lines

Classic: clean up mirror drawing code.

No functional changes, but a (commented out) debug line for an oob read of the
frame buffer when the mirror covers the whole screen is inserted.
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clean up mirror drawing code.

Philipp Kutin (Helixhorned) 1 mag 2013, 10:41 UTC−7 r3719

No functional changes, but a (commented out) debug line for an oob read of the frame buffer when the mirror covers the whole screen is inserted.