Original log file · 20130407-3653.txt
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r3653 | helixhorned | 2013-04-07 08:20:41 -0700 (Sun, 07 Apr 2013) | 9 lines
Lunatic: replace DukePlayer_t set-member methods with metatable magic.
So that members needing it are checked when they're assigned to using the
usual syntax. What kind of check to perform (sector, player, ... x whether
negative values are allowed) is written in a declarative fashion inside the
C declaration.
Also, make Lunatic's MAXQUOTES be C's OBITQUOTEINDEX and bound-check an
access of sprite[p->wackedbyplayer] in the C code.
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r3652 | helixhorned | 2013-04-07 08:20:37 -0700 (Sun, 07 Apr 2013) | 1 line
Lunatic: get rid of some now unneeded set-member methods, add others.
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r3651 | helixhorned | 2013-04-07 08:20:33 -0700 (Sun, 07 Apr 2013) | 1 line
a.m32: Don't reposition head light if in void space, fixing crash.
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r3650 | helixhorned | 2013-04-07 08:20:28 -0700 (Sun, 07 Apr 2013) | 1 line
Lunatic: access to show2dsector[], fix some permit-negative bound checks.
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r3649 | helixhorned | 2013-04-07 08:20:24 -0700 (Sun, 07 Apr 2013) | 1 line
Remove useless code setting show2dwall[] or show2dsprite[], as they're unused.
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replace DukePlayer_t set-member methods with metatable magic.
So that members needing it are checked when they're assigned to using the
usual syntax. What kind of check to perform (sector, player, ... x whether
negative values are allowed) is written in a declarative fashion inside the
C declaration.
Also, make Lunatic's MAXQUOTES be C's OBITQUOTEINDEX and bound-check an
access of sprite[p->wackedbyplayer] in the C code.
get rid of some now unneeded set-member methods, add others.
FixEngine
a.m32: Don't reposition head light if in void space, fixing crash.
access to show2dsector[], fix some permit-negative bound checks.
Remove useless code setting show2dwall[] or show2dsprite[], as they're unused.