EDuke32 Changelog Unofficial archive

Build 3605

24 March 2013 · 4 commits by 1 author · SVN

Builds by month 100 builds

Original log file · 20130324-3605.txt
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r3605 | helixhorned | 2013-03-24 11:55:40 -0700 (Sun, 24 Mar 2013) | 1 line

engine: fix assertion failure with overlong walls in rintersect().
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r3604 | helixhorned | 2013-03-24 11:55:27 -0700 (Sun, 24 Mar 2013) | 1 line

Lunatic translator: proper Lua->CON line mapping for actor/event/etc. headers.
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r3603 | helixhorned | 2013-03-24 11:55:18 -0700 (Sun, 24 Mar 2013) | 5 lines

engine: return early with 0 from cansee() if either sector is >= MAXSECTORS.

Previously, only the <0 condition was checked. However, the passed sectnums
could be >= MAXSECTORS (at least in C-CON), for example when issuing 'canseespr'
on a sprite not in the game world.
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r3602 | helixhorned | 2013-03-24 11:55:05 -0700 (Sun, 24 Mar 2013) | 1 line

LunaCON: readarrayfromfile: fail silently if file can't be opened.
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Engine EngineCON

return early with 0 from cansee() if either sector is >= MAXSECTORS.

Philipp Kutin (Helixhorned) 24 Mar 2013, 11:55 UTC−7 r3603

Previously, only the <0 condition was checked. However, the passed sectnums could be >= MAXSECTORS (at least in C-CON), for example when issuing 'canseespr' on a sprite not in the game world.