EDuke32 Changelog Unofficial archive

Build 3410

19 January 2013 · 6 commits by 1 author · SVN

Builds by month 112 builds

Original log file · 20130119-3410.txt
------------------------------------------------------------------------
r3410 | helixhorned | 2013-01-19 10:29:00 -0800 (Sat, 19 Jan 2013) | 1 line

Remove mixed Lunatic/legacy build option.
------------------------------------------------------------------------
r3409 | helixhorned | 2013-01-19 10:28:55 -0800 (Sat, 19 Jan 2013) | 4 lines

Lunatic translator: more of the same.

- more predefined vars
- fix recursive states and ones with a stray "else" before the end
------------------------------------------------------------------------
r3408 | helixhorned | 2013-01-19 10:28:48 -0800 (Sat, 19 Jan 2013) | 1 line

Consolidate badly named HUD weapon globals ("g_looking_angSR1") into struct.
------------------------------------------------------------------------
r3407 | helixhorned | 2013-01-19 10:28:43 -0800 (Sat, 19 Jan 2013) | 1 line

Lunatic: more convenient weapon data access.
------------------------------------------------------------------------
r3406 | helixhorned | 2013-01-19 10:28:40 -0800 (Sat, 19 Jan 2013) | 5 lines

Lunatic: various.

- Fix "gv" access.
- camera
- translator: comparison predicates, predefs...
------------------------------------------------------------------------
r3405 | helixhorned | 2013-01-19 10:28:32 -0800 (Sat, 19 Jan 2013) | 3 lines

Wrap some ud.camera* and g_camera{Distance,Clock} into CAMERA* macros.

In Lunatic, make it a struct type "camera_t" instead.
------------------------------------------------------------------------
Fix

Lunatic translator: more of the same.

Philipp Kutin (Helixhorned) 19 Jan 2013, 10:28 UTC−8 r3409

- more predefined vars - fix recursive states and ones with a stray "else" before the end

Wrap some ud.camera* and g_camera{Distance,Clock} into CAMERA* macros.

Philipp Kutin (Helixhorned) 19 Jan 2013, 10:28 UTC−8 r3405

In Lunatic, make it a struct type "camera_t" instead.