EDuke32 Changelog Unofficial archive

Build 3084

14 October 2012 · 6 commits by 1 author · SVN

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Original log file · 20121014-3084.txt
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r3084 | terminx | 2012-10-14 15:16:07 -0700 (Sun, 14 Oct 2012) | 2 lines

Minor menu cleanups, only half-finished (if that).

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r3083 | terminx | 2012-10-14 15:13:49 -0700 (Sun, 14 Oct 2012) | 2 lines

A potential fix for MUSICANDSFX problems after loading a savegame.  I was never able to reproduce the issue myself, but something like this seems like a good idea anyway.  Thoughts?

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r3082 | terminx | 2012-10-14 15:11:09 -0700 (Sun, 14 Oct 2012) | 2 lines

actors.h updates needed for the networking changes I committed a few minutes ago

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r3081 | terminx | 2012-10-14 15:10:29 -0700 (Sun, 14 Oct 2012) | 2 lines

Clean up a couple of functions, namely P_IncurDamage()

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r3080 | terminx | 2012-10-14 15:09:16 -0700 (Sun, 14 Oct 2012) | 2 lines

Remove some outdated/incorrect code that was causing some issues when multiple copies of a single sound were playing and just one of them needed to be stopped.

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r3079 | terminx | 2012-10-14 14:52:51 -0700 (Sun, 14 Oct 2012) | 2 lines

Networking updates. Don't bother testing this to see if things are any better, because they aren't. :p

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Fix

A potential fix for MUSICANDSFX problems after loading a savegame. I was never able to reproduce the issue myself, but something like this seems like a good idea anyway. Thoughts?

Richard Gobeille (TerminX) 14 Oct 2012, 15:13 UTC−7 r3083
Fix

Remove some outdated/incorrect code that was causing some issues when multiple copies of a single sound were playing and just one of them needed to be stopped.

Richard Gobeille (TerminX) 14 Oct 2012, 15:09 UTC−7 r3080

Networking updates. Don't bother testing this to see if things are any better, because they aren't. :p

Richard Gobeille (TerminX) 14 Oct 2012, 14:52 UTC−7 r3079