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Build 3052

3 October 2012 · 3 commits by 1 author · SVN

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Original log file · 20121003-3052.txt
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r3052 | helixhorned | 2012-10-03 08:29:12 -0700 (Wed, 03 Oct 2012) | 7 lines

In savegames, store dummy constant-length block instead of a _prlight array.

sizeof(_prlight) differs across compilers, and besides, Polymer lights were
not loaded anyway (they're restored live in-game later).  The savegame version
was not bumped, but only savegames made with builds where sizeof(_prlight)==261
(like synthesis) will stay compatible!
Report and helpful debugging information by LeoD.
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r3051 | helixhorned | 2012-10-03 08:29:10 -0700 (Wed, 03 Oct 2012) | 1 line

In DNCOORDS display, add spritebridge and sbs.
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r3050 | helixhorned | 2012-10-03 08:29:07 -0700 (Wed, 03 Oct 2012) | 1 line

On non-{Windows, OS X}, don't link to libpng when PNG support is not requested.
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Engine

In savegames, store dummy constant-length block instead of a _prlight array.

Philipp Kutin (Helixhorned) 3 Oct 2012, 08:29 UTC−7 r3052

sizeof(_prlight) differs across compilers, and besides, Polymer lights were not loaded anyway (they're restored live in-game later). The savegame version was not bumped, but only savegames made with builds where sizeof(_prlight)==261 (like synthesis) will stay compatible! Report and helpful debugging information by LeoD.